# portbr.tcl:
# Scid in Brazilian Portuguese.
# Translated by Gilberto de Almeida Peres.

addLanguage B {Brazil Portuguese} 0 ;#iso8859-1

proc setLanguage_B {} {

# File menu:
menuText B File "Arquivo" 0
menuText B FileNew "Novo..." 0 {Cria uma nova base de dados Scid}
menuText B FileOpen "Abrir..." 0 {Abre uma base de dados Scid existente}
menuText B FileClose "Fechar" 0 {Fecha a base de dados Scid ativa}
menuText B FileFinder "Buscador" 0 {Abre a janela do Buscador de Arquivos}
menuText B FileBookmarks "Favoritos" 0 {Menu de Favoritos (atalho: Ctrl+B)}
menuText B FileBookmarksAdd "Adicionar a Favoritos" 0 \
  {Adiciona o posicao do jogo do banco de dados atual}
menuText B FileBookmarksFile "Arquivar Favorito" 0 \
  {Arquiva um Favorito para a posicao do jogo atual}
menuText B FileBookmarksEdit "Editar favoritos..." 0 \
  {Editar o menu de favoritos}
menuText B FileBookmarksList "Mostrar pastas como lista" 0 \
  {Mostra as pastas de favoritos em lista unica}
menuText B FileBookmarksSub "Mostrar pastas como submenus" 0 \
  {Mostra as pastas de favoritos como submenus}
menuText B FileMaint "Manutencao" 0 {Ferramentas de manutencao de bases de dados Scid}
menuText B FileMaintWin "Janela de Manutencao" 0 \
  {Abre/Fecha a janela de manutencao de bases de dados Scid}
menuText B FileMaintCompact "Compactar base de dados..." 0 \
  {Compacta arquivos de bases de dados, removendo jogos deletados e nomes nao utilizados}
menuText B FileMaintClass "Classificar jogos por ECO..." 2 \
  {Recalcula o codigo ECO de todos os jogos}
menuText B FileMaintSort "Ordenar base de dados..." 0 \
  {Ordena todos os jogos da base de dados}
menuText B FileMaintDelete "Apagar jogos duplicados..." 13 \
  {Encontra jogos duplicados e os marca para exclusao}
menuText B FileMaintTwin "Janela de verificacao de duplicatas" 10 \
  {Abre/atualiza a janela de verificacao de duplicatas}
menuText B FileMaintName "Ortografia de nomes" 14 {Ferramentas de edicao e correcao ortografica de nomes}
menuText B FileMaintNameEditor "Editor de Nomes" 0 \
  {Abre/fecha a janela do editor de nomes}
menuText B FileMaintNamePlayer "Verificacao Ortografica de Nomes de Jogadores..." 11 \
  {Verifica a correcao dos nomes dos jogadores de acordo com o arquivo de correcao ortografica}
menuText B FileMaintNameEvent "Verificacao Ortografica de Nomes de Eventos..." 11 \
  {Verifica a correcao dos nomes de eventos de acordo com o arquivo de verificacao ortografica}
menuText B FileMaintNameSite "Verificacao Ortografica de Lugares..." 11 \
  {Verifica a correcao dos nomes de lugares usando o arquivo de correcao ortografica}
menuText B FileMaintNameRound "Verificacao Ortografica de Rodadas..." 11 \
  {Verificacao dos nomes de rodadas usando o arquivo de correcao ortografica}
menuText B FileReadOnly "Apenas Leitura..." 7 \
  {Trata a base de dados corrente como arquivo de leitura, impedindo mudancas}
menuText B FileSwitch "Switch to database" 0 \
  {Switch to a different opened database} ;# ***
menuText B FileExit "Sair" 0 {Encerrar o Scid}
# ====== TODO To be translated ======
menuText B FileMaintFixBase "Fix corrupted base" 0 {Try to fix a corrupted base}

# Edit menu:
menuText B Edit "Editar" 0
menuText B EditAdd "Adiciona variante" 0 {Adiciona variante do movimento}
menuText B EditDelete "Deleta Variante" 0 {Exclui variante do movimento}
menuText B EditFirst "Converte para Primeira Variante" 14 \
  {Faz com que uma variante seja a primeira da lista}
menuText B EditMain "Converte variante para Linha Principal" 24 \
  {Faz com que uma variante se torne a Linha Principal}
menuText B EditTrial "Experimentar variante" 0 \
  {Inicia/Para experimentacao, para testar alguma nova ideia no tabuleiro}
menuText B EditStrip "Limpar Comentarios e Variantes" 2 \
  {Limpa comentarios e variantes no jogo atual}
menuText B EditStripComments "Limpar Comentarios" 0 \
  {Limpa comentarios e anotacoes no jogo atual}
menuText B EditStripVars "Limpar Variantes" 0 \
  {Limpa todas as variantes no jogo atual}
menuText B EditStripBegin "Moves from the beginning" 1 \
  {Strip moves from the beginning of the game} ;# ***
menuText B EditStripEnd "Moves to the end" 0 \
  {Strip moves to the end of the game} ;# ***
menuText B EditReset "Limpar a base de trabalho" 0 \
  {Limpa completamente a base de trabalho}
menuText B EditCopy "Copiar jogo para a base de trabalho" 0 \
  {Copia o jogo corrente para a base de trabalho}
menuText B EditPaste "Colar jogo da base de trabalho" 1 \
  {Cola o jogo ativo da base de trabalho}
menuText B EditPastePGN "Paste Clipboard text as PGN game..." 10 \
  {Interpret the clipboard text as a game in PGN notation and paste it here} ;# ***
menuText B EditSetup "Configura posicao inicial..." 12 \
  {Configura a posicao inicial para o jogo}
menuText B EditCopyBoard "Copy position" 6 \
  {Copy the current board in FEN notation to the text selection (clipboard)} ;# ***
menuText B EditPasteBoard "Colar Posicao" 12 \
  {Configura a posicao inicial a partir da area de transferencia}

# Game menu:
menuText B Game "Jogo" 0
menuText B GameNew "Limpar Jogo" 0 \
  {Limpa o jogo corrente, descartando qualquer alteracao}
menuText B GameFirst "Primeiro Jogo" 5 {Carrega o primeiro jogo filtrado}
menuText B GamePrev "Jogo Anterior" 5 {Carrega o jogo anterior}
menuText B GameReload "Recarrega o Jogo atual" 3 \
  {Recarrega o jogo, descartando qualquer alteracao}
menuText B GameNext "Proximo Jogo" 5 {Carrega o proximo jogo}
menuText B GameLast "Ultimo Jogo" 8 {Carrega o ultimo jogo}
menuText B GameRandom "Load Random Game" 8 {Load a random filtered game} ;# ***
menuText B GameNumber "Carrega Jogo Numero..." 5 \
  {Carrega um jogo pelo seu numero}
menuText B GameReplace "Salvar: Substituir Jogo..." 8 \
  {Salva o jogo e substitui a versao antiga}
menuText B GameAdd "Salvar: Adicionar Jogo..." 9 \
  {Salva este jogo como um novo jogo na base de dados}
menuText B GameDeepest "Identificar Abertura" 0 \
  {Vai para a posicao mais avancada da partida, de acordo com o codigo ECO}
menuText B GameGotoMove "Ir para o movimento numero..." 5 \
  {Avanca o jogo ate o movimento desejado}
menuText B GameNovelty "Pesquisa Novidade..." 7 \
  {Procura o primeiro movimento deste jogo que nao tenha sido jogado antes}

# Search Menu:
menuText B Search "Pesquisa" 0
menuText B SearchReset "Limpar Filtragem" 0 {Limpa o criterio de pesquisa para incluir todos os jogos}
menuText B SearchNegate "Inverter Filtragem" 0 {Inverte o criterio de pesquisa para incluir apenas os jogos que nao atendem o criterio}
menuText B SearchCurrent "Posicao Atual..." 0 {Pesquisa a posicao atual do tabuleiro}
menuText B SearchHeader "Cabecalho..." 0 {Pesquisa por cabecalho (jogador, evento, etc)}
menuText B SearchMaterial "Material/Padrao..." 0 {Pesquisa por material ou padrao de posicao}
menuText B SearchUsing "Usar arquivo de opcoes de filtro..." 0 {Pesquisa usando arquivo com opcoes de filtro}

# Windows menu:
menuText B Windows "Janelas" 0
menuText B WindowsComment "Editor de Comentarios" 0 {Abre/fecha o editor de comentarios}
menuText B WindowsGList "Lista de Jogos" 0 {Abre/fecha a janela com a lista de jogos}
menuText B WindowsPGN "Notacao PGN" 0 \
  {Abre/fecha a janela com a notacao PGN do jogo}
menuText B WindowsPList "Player Finder" 2 {Open/close the player finder} ;# ***
menuText B WindowsTmt "Buscador de Torneio" 2 {Abre/Fecha o buscador de torneio}
menuText B WindowsSwitcher "Intercambio de bases de dados" 0 \
  {Abre/fecha a janela de intercambio de bases de dados}
menuText B WindowsMaint "Manutencao" 0 \
  {Abre/fecha a janela de manutencao}
menuText B WindowsECO "Listagem ECO" 0 {Abre/fecha a janela de listagem de codigo ECO}
menuText B WindowsRepertoire "Editor de Repertorio" 0 \
  {Abre/fecha a janela do editor de repertorio}
menuText B WindowsStats "Estatisticas" 0 \
  {Abre/fecha a janela de estatisticas}
menuText B WindowsTree "Arvore" 0 {Abre/fecha a janela da Arvore de pesquisa}
menuText B WindowsTB "Tabela base de Finais" 1 \
  {Abre/fecha a janela da tabela base de finais}
# ====== TODO To be translated ======
menuText B WindowsBook "Book Window" 0 {Open/close the Book window}
# ====== TODO To be translated ======
menuText B WindowsCorrChess "Correspondence Window" 0 {Open/close the Correspondence window}

# Tools menu:
menuText B Tools "Ferramentas" 0
menuText B ToolsAnalysis "Analisador #1..." 0 \
  {Inicia ou para o 1o. Analisador}
menuText B ToolsAnalysis2 "Analisador #2..." 17 \
  {Inicia ou para o 2o. Analisador}
menuText B ToolsCross "Tabela de Cruzamento" 0 {Mostra a tabela de cruzamentos do torneio para o jogo corrente}
menuText B ToolsEmail "Gerenciador de e-mails" 0 \
  {Abre/fecha a janela do gerenciador de e-mails}
menuText B ToolsFilterGraph "Filter graph" 7 \
  {Open/close the filter graph window} ;# ***
# ====== TODO To be translated ======
menuText B ToolsAbsFilterGraph "Abs. Filter Graph" 7 {Open/close the filter graph window for absolute values}
menuText B ToolsOpReport "Relatorio de abertura" 0 \
  {Gera um relatorio de abertura para a posicao corrente}
# ====== TODO To be translated ======
menuText B ToolsOpenBaseAsTree "Open base as tree" 0   {Open a base and use it in Tree window}
# ====== TODO To be translated ======
menuText B ToolsOpenRecentBaseAsTree "Open recent base as tree" 0   {Open a recent base and use it in Tree window}
menuText B ToolsTracker "Piece Tracker"  0 {Open the Piece Tracker window} ;# ***
# ====== TODO To be translated ======
menuText B ToolsTraining "Training"  0 {Training tools (tactics, openings,...) }
# ====== TODO To be translated ======
menuText B ToolsTacticalGame "Tactical game"  0 {Play a game with tactics}
# ====== TODO To be translated ======
menuText B ToolsSeriousGame "Serious game"  0 {Play a serious game}
# ====== TODO To be translated ======
menuText B ToolsTrainOpenings "Openings"  0 {Train with a repertoire}
# ====== TODO To be translated ======
menuText B ToolsTrainReviewGame "Review game"  0 {Guess moves played in a game}
# ====== TODO To be translated ======
menuText B ToolsTrainTactics "Tactics"  0 {Solve tactics}
# ====== TODO To be translated ======
menuText B ToolsTrainCalvar "Calculation of variations"  0 {Calculation of variations training}
# ====== TODO To be translated ======
menuText B ToolsTrainFindBestMove "Find best move"  0 {Find best move}
# ====== TODO To be translated ======
menuText B ToolsTrainFics "Play on internet"  0 {Play on freechess.org}
# ====== TODO To be translated ======
menuText B ToolsBookTuning "Book tuning" 0 {Book tuning}
# ====== TODO To be translated ======
menuText B ToolsConnectHardware "Connect Hardware" 0 {Connect external hardware}
# ====== TODO To be translated ======
menuText B ToolsConnectHardwareConfigure "Configure..." 0 {Configure external hardware and connection}
# ====== TODO To be translated ======
menuText B ToolsConnectHardwareNovagCitrineConnect "Connect Novag Citrine" 0 {Connect Novag Citrine}
# ====== TODO To be translated ======
menuText B ToolsConnectHardwareInputEngineConnect "Connect Input Engine" 0 {Connect Input Engine (e.g. DGT)}
menuText B ToolsPInfo "Informacao do Jogador"  0 \
  {Abre/atualiza a janela de informacao do jogador}
menuText B ToolsPlayerReport "Player Report..." 3 \
  {Generate a player report} ;# ***
menuText B ToolsRating "Grafico de Rating" 0 \
  {Mostra, em um grafico, a evolucao do rating de um jogador}
menuText B ToolsScore "Grafico de Resultados" 0 {Mostra a janela com o grafico dos resultados}
menuText B ToolsExpCurrent "Exporta jogo corrente" 8 \
  {Grava o jogo corrente em um arquivo texto}
menuText B ToolsExpCurrentPGN "Exporta para PGN..." 15 \
  {Grava o jogo corrente em um arquivo PGN}
menuText B ToolsExpCurrentHTML "Exporta para HTML..." 15 \
  {Grava o jogo corrente em um arquivo HTML}
# ====== TODO To be translated ======
menuText B ToolsExpCurrentHTMLJS "Export Game to HTML and JavaScript File..." 15 {Write current game to a HTML and JavaScript file}  
menuText B ToolsExpCurrentLaTeX "Exporta para LaTex..." 15 \
  {Grava o jogo corrente em um arquivo LaTex}
menuText B ToolsExpFilter "Exporta jogos filtrados" 1 \
  {Exporta todos os jogos filtrados para um arquivo texto}
menuText B ToolsExpFilterPGN "Exporta jogos filtrados - PGN..." 17 \
  {Exporta todos os jogos filtrados para um arquivo PGN}
menuText B ToolsExpFilterHTML "Exporta jogos filtrados - HTML..." 17 \
  {Exporta todos os jogos filtrados para um arquivo HTML}
# ====== TODO To be translated ======
menuText B ToolsExpFilterHTMLJS "Export Filter to HTML and JavaScript File..." 17 {Write all filtered games to a HTML and JavaScript file}  
menuText B ToolsExpFilterLaTeX "Exporta jogos filtrados - LaTex..." 17 \
  {Exporta todos os jogos filtrados para um arquivo LaTex}
menuText B ToolsImportOne "Importa PGN texto..." 0 \
  {Importa jogo de um texto em PGN}
menuText B ToolsImportFile "Importa arquivo de jogos PGN..." 7 \
  {Importa jogos de um arquivo PGN}
# ====== TODO To be translated ======
menuText B ToolsStartEngine1 "Start engine 1" 0  {Start engine 1}
# ====== TODO To be translated ======
menuText B ToolsStartEngine2 "Start engine 2" 0  {Start engine 2}
# ====== TODO To be translated ======
menuText B Play "Play" 0
# ====== TODO To be translated ======
menuText B CorrespondenceChess "Correspondence Chess" 0 {Functions for eMail and Xfcc based correspondence chess}
# ====== TODO To be translated ======
menuText B CCConfigure "Configure..." 0 {Configure external tools and general setup}
# ====== TODO To be translated ======
menuText B CCOpenDB "Open Database..." 0 {Open the default Correspondence database}
# ====== TODO To be translated ======
menuText B CCRetrieve "Retrieve Games" 0 {Retrieve games via external (Xfcc-)helper}
# ====== TODO To be translated ======
menuText B CCInbox "Process Inobx" 0 {Process all files in scids Inbox}
# ====== TODO To be translated ======
menuText B CCSend "Send Move" 0 {Send your move via eMail or external (Xfcc-)helper}
# ====== TODO To be translated ======
menuText B CCResign "Resign" 0 {Resign (not via eMail)}
# ====== TODO To be translated ======
menuText B CCClaimDraw "Claim Draw" 0 {Send move and claim a draw (not via eMail)}
# ====== TODO To be translated ======
menuText B CCOfferDraw "Offer Draw" 0 {Send move and offer a draw (not via eMail)}
# ====== TODO To be translated ======
menuText B CCAcceptDraw "Accept Draw" 0 {Accept a draw offer (not via eMail)}
# ====== TODO To be translated ======
menuText B CCNewMailGame "New eMail Game..." 0 {Start a new eMail game}
# ====== TODO To be translated ======
menuText B CCMailMove "Mail Move..." 0 {Send the move via eMail to the opponent}
# ====== TODO To be translated ======
menuText B CCGamePage "Game Page..." 0 {Call up the game via the web browser}
# ====== TODO To be translated ======
menuText B CCEditCopy "Copy Gamelist to Clipbase" 0 {Copy the games as CSV list to clipbase}

# Options menu:
menuText B Options "Opcoes" 0
menuText B OptionsBoard "Chessboard" 0 {Chess board appearance options} ;# ***
menuText B OptionsBoardSize "Tamanho do Tabuleiro" 0 {Muda o tamanho do tabuleiro}
menuText B OptionsBoardPieces "Estilo de Pecas no Tabuleiro" 10 \
  {Muda o estilo das pecas mostradas no tabuleiro}
menuText B OptionsBoardColors "Cores..." 0 {Muda as cores do tabuleiro}
# ====== TODO To be translated ======
menuText B OptionsBoardGraphics "Squares..." 0 {Select textures for squares}
# ====== TODO To be translated ======
translate B OptionsBGW {Select texture for squares}
# ====== TODO To be translated ======
translate B OptionsBoardGraphicsText {Select graphic files for white and black squares:}
menuText B OptionsBoardNames "My Player Names..." 0 {Edit my player names} ;# ***
menuText B OptionsExport "Exportacao" 0 {Muda as opcoes de exportacao de texto}
menuText B OptionsFonts "Fontes" 0 {Muda os fontes}
menuText B OptionsFontsRegular "Normal" 0 {Fonte Normal}
menuText B OptionsFontsMenu "Menu" 0 {Change the menu font} ;# ***
menuText B OptionsFontsSmall "Pequeno" 0 {Fonte pequeno}
menuText B OptionsFontsFixed "Fixo" 0 {Fonte de largura fixa}
menuText B OptionsGInfo "Informacoes do Jogo" 0 {Opcoes de informacao do jogo}
menuText B OptionsLanguage "Linguagem" 0 {Menu de selecao de linguagem}
# ====== TODO To be translated ======
menuText B OptionsMovesTranslatePieces "Translate pieces" 0 {Translate first letter of pieces}
# ====== TODO To be translated ======
menuText B OptionsMovesHighlightLastMove "Highlight last move" 0 {Highlight last move}
# ====== TODO To be translated ======
menuText B OptionsMovesHighlightLastMoveDisplay "Show" 0 {Display last move Highlight}
# ====== TODO To be translated ======
menuText B OptionsMovesHighlightLastMoveWidth "Width" 0 {Thickness of line}
# ====== TODO To be translated ======
menuText B OptionsMovesHighlightLastMoveColor "Color" 0 {Color of line}
menuText B OptionsMoves "Movimentos" 0 {Opcoes para entrada dos movimentos}
menuText B OptionsMovesAsk "Perguntar antes de substituir movimentos" 0 \
  {Pergunta antes de substituir movimentos existentes}
menuText B OptionsMovesAnimate "Animation time" 1 \
  {Set the amount of time used to animate moves} ;# ***
menuText B OptionsMovesDelay "Tempo de atraso p/ Jogo automatico..." 1 \
  {Define o tempo de espera antes de entrar no modo de jogo automatico}
menuText B OptionsMovesCoord "Entrada de movimentos por coordenadas" 0 \
  {Aceita o estilo de entrada de movimentos por coordenadas ("g1f3")}
menuText B OptionsMovesSuggest "Mostrar movimentos sugeridos" 0 \
  {Liga/desliga sugestao de movimentos}
# ====== TODO To be translated ======
menuText B OptionsShowVarPopup "Show variations window" 0 {Turn on/off the display of a variations window}  
# ====== TODO To be translated ======
menuText B OptionsMovesSpace "Add spaces after move number" 0 {Add spaces after move number}  
menuText B OptionsMovesKey "Auto completar" 0 \
  {Liga/desliga auto completar a partir do que for digitado}
menuText B OptionsNumbers "Formato de Numeros" 0 {Selecione o formato usado para numeros}
menuText B OptionsStartup "Iniciar" 1 \
  {Seleciona janelas que serao abertas ao iniciar o programa}
# ====== TODO To be translated ======
menuText B OptionsTheme "Theme" 0 {Change look of interface}
menuText B OptionsWindows "Janelas" 0 {Opcoes para Janelas}
menuText B OptionsWindowsIconify "Auto-iconizar" 5 \
  {Iconizar todas as janelas quando a janela principal eh iconizada}
menuText B OptionsWindowsRaise "Manter no topo" 0 \
  {Mantem no topo certas janelas (ex. barras de progresso) sempre que sao obscurecidas por outras}
menuText B OptionsSounds "Sounds..." 2 {Configure move announcement sounds} ;# ***
# ====== TODO To be translated ======
menuText B OptionsWindowsDock "Dock windows" 0 {Dock windows}
# ====== TODO To be translated ======
menuText B OptionsWindowsSaveLayout "Save layout" 0 {Save layout}
# ====== TODO To be translated ======
menuText B OptionsWindowsRestoreLayout "Restore layout" 0 {Restore layout}
# ====== TODO To be translated ======
menuText B OptionsWindowsShowGameInfo "Show game info" 0 {Show game info}
# ====== TODO To be translated ======
menuText B OptionsWindowsAutoLoadLayout "Auto load first layout" 0 {Auto load first layout at startup}
menuText B OptionsToolbar "Barra de Ferramentas da Janela Principal" 12 \
  {Exibe/Oculta a barra de ferramentas da janela principal}
menuText B OptionsECO "Carregar arquivo ECO..." 7 {Carrega o arquivo com a classificacao ECO}
menuText B OptionsSpell "Carregar arquivo de verificacao ortografica..." 6 \
  {Carrega o arquivo de verificacao ortografica do Scid}
menuText B OptionsTable "Diretorio de tabelas de base..." 0 \
  {Selecione um arquivo de tabela de base; todas as tabelas nesse diretorio serao usadas}
menuText B OptionsRecent "Recent files..." 0 \
  {Change the number of recent files displayed in the File menu} ;# ***
# ====== TODO To be translated ======
menuText B OptionsBooksDir "Books directory..." 0 {Sets the opening books directory}
# ====== TODO To be translated ======
menuText B OptionsTacticsBasesDir "Bases directory..." 0 {Sets the tactics (training) bases directory}
menuText B OptionsSave "Salvar Configuracao" 0 \
  "Salva a configuracao no arquivo $::optionsFile"
menuText B OptionsAutoSave "Salva Opcoes ao sair" 0 \
  {Salva automaticamente todas as opcoes quando sair do Scid}

# Help menu:
menuText B Help "Ajuda" 0
menuText B HelpContents "Contents" 0 {Show the help contents page} ;# ***
menuText B HelpIndex "Indice" 0 {Indice da Ajuda}
menuText B HelpGuide "Consulta Rapida" 0 {Mostra a pagina de consulta rapida}
menuText B HelpHints "Dicas" 0 {Mostra a pagina de dicas}
menuText B HelpContact "Informacoes para contato" 0 {Mostra a pagina com informacoes para contato}
menuText B HelpTip "Dica do dia" 0 {Mostra uma dica util do Scid}
menuText B HelpStartup "Janela de Inicializacao" 0 {Mostra a janela de inicializacao}
menuText B HelpAbout "Sobre Scid" 0 {Informacoes sobre o Scid}

# Game info box popup menu:
menuText B GInfoHideNext "Ocultar proximo movimento" 0
menuText B GInfoMaterial "Mostra valor de material" 0
menuText B GInfoFEN "Mostra Diagrama FEN" 16
menuText B GInfoMarks "Mostra setas e casas coloridas" 7
menuText B GInfoWrap "Quebra de linhas longas" 0
menuText B GInfoFullComment "Mostrar comentario completo" 8
menuText B GInfoPhotos "Show Photos" 5 ;# ***
menuText B GInfoTBNothing "Tabelas de Base: nada" 12
menuText B GInfoTBResult "Tabelas de Base: apenas resultado" 12
menuText B GInfoTBAll "Tabelas de Base: resultado e melhores movimentos" 19
menuText B GInfoDelete "Recuperar este jogo" 0
menuText B GInfoMark "Desmarcar este jogo" 0
# ====== TODO To be translated ======
menuText B GInfoInformant "Configure informant values" 0

# Main window buttons:
helpMsg B .main.fbutton.button.start {Ir para o inicio do jogo  (tecla: Home)}
helpMsg B .main.fbutton.button.end {Ir para o final do jogo  (tecla: End)}
helpMsg B .main.fbutton.button.back {Retroceder um movimento  (tecla: Seta Esquerda)}
helpMsg B .main.fbutton.button.forward {Avancar um movimento  (tecla: Seta Direita)}
helpMsg B .main.fbutton.button.intoVar {Entrar na variante  (tecla de atalho: v)}
helpMsg B .main.fbutton.button.exitVar {Sair da variante  (tecla de atalho: z)}
helpMsg B .main.fbutton.button.flip {Girar tabuleiro  (tecla de atalho: .)}
helpMsg B .main.fbutton.button.coords {Liga/desliga coordenadas  (tecla de atalho: 0)}
helpMsg B .main.fbutton.button.stm {Turn the side-to-move icon on or off} ;# ***
helpMsg B .main.fbutton.button.autoplay {Jogo automatico  (tecla: Ctrl+Z)}

# General buttons:
translate B Back {Voltar}
translate B Browse {Browse} ;# ***
translate B Cancel {Cancelar}
# ====== TODO To be translated ======
translate B Continue {Continue}
translate B Clear {Limpar}
translate B Close {Fechar}
translate B Contents {Contents} ;# ***
translate B Defaults {Defaults}
translate B Delete {Deletar}
translate B Graph {Grafico}
translate B Help {Ajuda}
translate B Import {Importar}
translate B Index {Indice}
translate B LoadGame {Carrega jogo}
translate B BrowseGame {Listar jogo}
translate B MergeGame {Fazer merge do jogo}
# ====== TODO To be translated ======
translate B MergeGames {Merge Games}
translate B Preview {Visualizacao}
translate B Revert {Reverter}
translate B Save {Salvar}
translate B Search {Pesquisar}
translate B Stop {Parar}
translate B Store {Guardar}
translate B Update {Atualizar}
translate B ChangeOrient {Muda orientacao da janela}
translate B ShowIcons {Show Icons} ;# ***
translate B None {Nenhum}
translate B First {Primeiro}
translate B Current {Atual}
translate B Last {Ultimo}

# General messages:
translate B game {jogo}
translate B games {jogos}
translate B move {movimento}
translate B moves {movimentos}
translate B all {tudo}
translate B Yes {Sim}
translate B No {Nao}
translate B Both {Ambos}
translate B King {Rei}
translate B Queen {Dama}
translate B Rook {Torre}
translate B Bishop {Bispo}
translate B Knight {Cavalo}
translate B Pawn {Peao}
translate B White {Branco}
translate B Black {Preto}
translate B Player {Jogador}
translate B Rating {Rating}
translate B RatingDiff {Diferenca de Rating (Brancas - Pretas)}
translate B AverageRating {Average Rating} ;# ***
translate B Event {Evento}
translate B Site {Lugar}
translate B Country {Pais}
translate B IgnoreColors {Ignorar cores}
translate B Date {Data}
translate B EventDate {Evento data}
translate B Decade {Decade} ;# ***
translate B Year {Ano}
translate B Month {Mes}
translate B Months {Janeiro Fevereiro Marco Abril Maio Junho Julho Agosto Setembro Outubro Novembro Dezembro}
translate B Days {Dom Seg Ter Qua Qui Sex Sab}
translate B YearToToday {Anos ate hoje}
translate B Result {Resultado}
translate B Round {Rodada}
translate B Length {Tamanho}
translate B ECOCode {ECO}
translate B ECO {ECO}
translate B Deleted {Apagado}
translate B SearchResults {Resultados da Pesquisa}
translate B OpeningTheDatabase {Abrindo a Base de Dados}
translate B Database {Base de dados}
translate B Filter {Filtro}
translate B noGames {nenhum jogo}
translate B allGames {todos os jogos}
translate B empty {vazio}
translate B clipbase {base de trabalho}
translate B score {Pontuacao}
translate B StartPos {Posicao Inicial}
translate B Total {Total}
translate B readonly {apenas leitura}

# Standard error messages:
translate B ErrNotOpen {This is not an open database.} ;# ***
translate B ErrReadOnly {This database is read-only; it cannot be altered.} ;# ***
translate B ErrSearchInterrupted {Search was interrupted; results are incomplete.} ;# ***

# Game information:
translate B twin {duplicata}
translate B deleted {apagado}
translate B comment {comentario}
translate B hidden {oculto}
translate B LastMove {Ultimo movimento}
translate B NextMove {Proximo}
translate B GameStart {Inicio do jogo}
translate B LineStart {Inicio da linha}
translate B GameEnd {Fim do jogo}
translate B LineEnd {Fim da linha}

# Player information:
translate B PInfoAll {Resultados para <b>todos</b> os jogos}
translate B PInfoFilter {Resultados para os jogos <b>filtrados</b>}
translate B PInfoAgainst {Resultados contra}
translate B PInfoMostWhite {Aberturas mais comuns com as Brancas}
translate B PInfoMostBlack {Aberturas mais comuns com as Pretas}
translate B PInfoRating {Historico de Rating}
translate B PInfoBio {Biografia}
translate B PInfoEditRatings {Edit Ratings} ;# ***

# Tablebase information:
translate B Draw {Empate}
translate B stalemate {mate afogado}
translate B withAllMoves {com todos os movimentos}
translate B withAllButOneMove {com um movimento a menos}
translate B with {com}
translate B only {apenas}
translate B lose {derrota}
translate B loses {derrotas}
translate B allOthersLose {qualquer outro perde}
translate B matesIn {mate em}
translate B hasCheckmated {recebeu xeque-mate}
translate B longest {mais longo}
translate B WinningMoves {Winning moves} ;# ***
translate B DrawingMoves {Drawing moves} ;# ***
translate B LosingMoves {Losing moves} ;# ***
translate B UnknownMoves {Unknown-result moves} ;# ***

# Tip of the day:
translate B Tip {Dica}
translate B TipAtStartup {Dica ao iniciar}

# Tree window menus: ***
menuText B TreeFile "Arquivo" 0
# ====== TODO To be translated ======
menuText B TreeFileFillWithBase "Fill Cache with base" 0 {Fill the cache file with all games in current base}
# ====== TODO To be translated ======
menuText B TreeFileFillWithGame "Fill Cache with game" 0 {Fill the cache file with current game in current base}
# ====== TODO To be translated ======
menuText B TreeFileSetCacheSize "Cache size" 0 {Set the cache size}
# ====== TODO To be translated ======
menuText B TreeFileCacheInfo "Cache info" 0 {Get info on cache usage}
menuText B TreeFileSave "Salvar arquivo de cache" 0 \
  {Salvar o arquivo de cache da arvore (.stc)}
menuText B TreeFileFill "Criar arquivo de cache" 0 \
  {Enche o arquivo de cache com as posicoes comuns na abertura}
menuText B TreeFileBest "Best games list" 0 \
  {Mostra a lista dos melhores jogos da arvore}
menuText B TreeFileGraph "Janela de Grafico" 0 \
  {Mostra o grafico para este galho da arvore}
menuText B TreeFileCopy "Copiar texto da arvore para a area de transferencia" \
  1 {Copiar texto da arvore para a area de transferencia}
menuText B TreeFileClose "Fechar janela de arvore" 0 {Fechar janela de arvore}
# ====== TODO To be translated ======
menuText B TreeMask "Mask" 0
# ====== TODO To be translated ======
menuText B TreeMaskNew "New" 0 {New mask}
# ====== TODO To be translated ======
menuText B TreeMaskOpen "Open" 0 {Open mask}
# ====== TODO To be translated ======
menuText B TreeMaskOpenRecent "Open recent" 0 {Open recent mask}
# ====== TODO To be translated ======
menuText B TreeMaskSave "Save" 0 {Save mask}
# ====== TODO To be translated ======
menuText B TreeMaskClose "Close" 0 {Close mask}
# ====== TODO To be translated ======
menuText B TreeMaskFillWithGame "Fill with game" 0 {Fill mask with game}
# ====== TODO To be translated ======
menuText B TreeMaskFillWithBase "Fill with base" 0 {Fill mask with all games in base}
# ====== TODO To be translated ======
menuText B TreeMaskInfo "Info" 0 {Show statistics for current mask}
# ====== TODO To be translated ======
menuText B TreeMaskDisplay "Display mask map" 0 {Show mask data in a tree form}
# ====== TODO To be translated ======
menuText B TreeMaskSearch "Search" 0 {Search in current mask}
menuText B TreeSort "Ordenar" 0
menuText B TreeSortAlpha "Alfabetica" 0
menuText B TreeSortECO "ECO" 0
menuText B TreeSortFreq "Frequencia" 0
menuText B TreeSortScore "Pontuacao" 0
menuText B TreeOpt "Opcoes" 0
# ====== TODO To be translated ======
menuText B TreeOptSlowmode "slow mode" 0 {Slow mode for updates (high accuracy)}
# ====== TODO To be translated ======
menuText B TreeOptFastmode "Fast mode" 0 {Fast mode for updates (no move transposition)}
# ====== TODO To be translated ======
menuText B TreeOptFastAndSlowmode "Fast and slow mode" 0 {Fast mode then slow mode for updates}
# ====== TODO To be translated ======
menuText B TreeOptStartStop "Auto refreshing" 0 {Toggles automatic refreshing of the tree window}
menuText B TreeOptLock "Lock" 0 {Trava/Destrava a arvore para o banco corrente}
menuText B TreeOptTraining "Treinamento" 0 \
  {Liga/Desliga o modo treinamento na arvore}
menuText B TreeOptAutosave "Salvar automaticamente arquivo de cache" 0 \
  {Salvar automaticamente o arquivo de cache quando fechar a janela de arvore}
menuText B TreeHelp "Ajuda" 0
menuText B TreeHelpTree "Ajuda para arvore" 0
menuText B TreeHelpIndex "Indice da Ajuda" 0
translate B SaveCache {Salvar Cache}
translate B Training {Treinamento}
translate B LockTree {Travamento}
translate B TreeLocked {Travada} ;# ***
translate B TreeBest {Melhor}
translate B TreeBestGames {Melhores jogos da arvore}
# Note: the next message is the tree window title row. After editing it,
# check the tree window to make sure it lines up with the actual columns.
translate B TreeTitleRow \
  {    Move   ECO       Frequency    Score  AvElo Perf AvYear %Draws} ;# ***
translate B TreeTotal {TOTAL}
# ====== TODO To be translated ======
translate B DoYouWantToSaveFirst {Do you want to save first}
# ====== TODO To be translated ======
translate B AddToMask {Add to Mask}
# ====== TODO To be translated ======
translate B RemoveFromMask {Remove from Mask}
# ====== TODO To be translated ======
translate B AddThisMoveToMask {Add this move to Mask}
# ====== TODO To be translated ======
translate B SearchMask {Search in Mask}
# ====== TODO To be translated ======
translate B DisplayMask {Display Mask}
# ====== TODO To be translated ======
translate B Nag {Nag code}
# ====== TODO To be translated ======
translate B Marker {Marker}
# ====== TODO To be translated ======
translate B Include {Include}
# ====== TODO To be translated ======
translate B Exclude {Exclude}
# ====== TODO To be translated ======
translate B MainLine {Main line}
# ====== TODO To be translated ======
translate B Bookmark {Bookmark}
# ====== TODO To be translated ======
translate B NewLine {New line}
# ====== TODO To be translated ======
translate B ToBeVerified {To be verified}
# ====== TODO To be translated ======
translate B ToTrain {To train}
# ====== TODO To be translated ======
translate B Dubious {Dubious}
# ====== TODO To be translated ======
translate B ToRemove {To remove}
# ====== TODO To be translated ======
translate B NoMarker {No marker}
# ====== TODO To be translated ======
translate B ColorMarker {Color}
# ====== TODO To be translated ======
translate B WhiteMark {White}
# ====== TODO To be translated ======
translate B GreenMark {Green}
# ====== TODO To be translated ======
translate B YellowMark {Yellow}
# ====== TODO To be translated ======
translate B BlueMark {Blue}
# ====== TODO To be translated ======
translate B RedMark {Red}
# ====== TODO To be translated ======
translate B CommentMove {Comment move}
# ====== TODO To be translated ======
translate B CommentPosition {Comment position}
# ====== TODO To be translated ======
translate B AddMoveToMaskFirst {Add move to mask first}
# ====== TODO To be translated ======
translate B OpenAMaskFileFirst {Open a mask file first}
# ====== TODO To be translated ======
translate B Positions {Positions}
# ====== TODO To be translated ======
translate B Moves {Moves}

# Finder window:
menuText B FinderFile "Arquivo" 0
menuText B FinderFileSubdirs "Buscar nos subdiretorios" 0
menuText B FinderFileClose "Fecha buscador de arquivos" 0
menuText B FinderSort "Ordenar" 0
menuText B FinderSortType "Tipo" 0
menuText B FinderSortSize "Tamanho" 0
menuText B FinderSortMod "Modificado" 0
menuText B FinderSortName "Nome" 0
menuText B FinderSortPath "Caminho" 0
menuText B FinderTypes "Tipos" 0
menuText B FinderTypesScid "Bases Scid" 0
menuText B FinderTypesOld "Bases Scid antigas" 0
menuText B FinderTypesPGN "Arquivos PGN" 0
menuText B FinderTypesEPD "Arquivos EPD (book)" 0
menuText B FinderTypesRep "Arquivos de Repertorio" 0
menuText B FinderHelp "Ajuda" 0
menuText B FinderHelpFinder "Ajuda do Buscador" 0
menuText B FinderHelpIndex "Indice da Ajuda" 0
translate B FileFinder {Buscador de Arquivos}
translate B FinderDir {Diretorio}
translate B FinderDirs {Diretorios}
translate B FinderFiles {Arquivos}
translate B FinderUpDir {Acima}
# ====== TODO To be translated ======
translate B FinderCtxOpen {Open}
# ====== TODO To be translated ======
translate B FinderCtxBackup {Backup}
# ====== TODO To be translated ======
translate B FinderCtxCopy {Copy}
# ====== TODO To be translated ======
translate B FinderCtxMove {Move}
# ====== TODO To be translated ======
translate B FinderCtxDelete {Delete}

# Player finder:
menuText B PListFile "Arquivo" 0
menuText B PListFileUpdate "Atualizar" 0
menuText B PListFileClose "Close Player Finder" 0 ;# ***
menuText B PListSort "Ordenar" 0
menuText B PListSortName "Name" 0 ;# ***
menuText B PListSortElo "Elo" 0
menuText B PListSortGames "Jogos" 0
menuText B PListSortOldest "Oldest" 0 ;# ***
menuText B PListSortNewest "Newest" 0 ;# ***

# Tournament finder:
menuText B TmtFile "Arquivo" 0
menuText B TmtFileUpdate "Atualizar" 0
menuText B TmtFileClose "Fecha Buscador de Torneios" 0
menuText B TmtSort "Ordenar" 0
menuText B TmtSortDate "Data" 0
menuText B TmtSortPlayers "Jogadores" 0
menuText B TmtSortGames "Jogos" 0
menuText B TmtSortElo "Elo" 0
menuText B TmtSortSite "Lugar" 0
menuText B TmtSortEvent "Evento" 1
menuText B TmtSortWinner "Vencedor" 0
translate B TmtLimit "Limite de Lista"
translate B TmtMeanElo "Menor Elo"
translate B TmtNone "Nenhum torneio encontrado."

# Graph windows:
menuText B GraphFile "Arquivo" 0
menuText B GraphFileColor "Salvar como Postscript Colorido..." 12
menuText B GraphFileGrey "Salvar como Postscript Cinza..." 23
menuText B GraphFileClose "Fecha janela" 6
menuText B GraphOptions "Opcoes" 0
menuText B GraphOptionsWhite "Branco" 0
menuText B GraphOptionsBlack "Preto" 0
menuText B GraphOptionsBoth "Ambos" 0
menuText B GraphOptionsPInfo "Informacao do Jogador" 0
translate B GraphFilterTitle "Filter graph: frequency per 1000 games" ;# ***
# ====== TODO To be translated ======
translate B GraphAbsFilterTitle "Filter Graph: frequency of the games"
# ====== TODO To be translated ======
translate B ConfigureFilter {Configure X-Axes for Year, Rating and Moves}
# ====== TODO To be translated ======
translate B FilterEstimate "Estimate"
# ====== TODO To be translated ======
translate B TitleFilterGraph "Scid: Filter Graph"

# Analysis window:
translate B AddVariation {Adicionar variante}
# ====== TODO To be translated ======
translate B AddAllVariations {Add All Variations}
translate B AddMove {Adicionar movimento}
translate B Annotate {Anotar}
# ====== TODO To be translated ======
translate B ShowAnalysisBoard {Show analysis board}
# ====== TODO To be translated ======
translate B ShowInfo {Show engine info}
# ====== TODO To be translated ======
translate B FinishGame {Finish game}
# ====== TODO To be translated ======
translate B StopEngine {Stop engine}
# ====== TODO To be translated ======
translate B StartEngine {Start engine}
# ====== TODO To be translated ======
translate B LockEngine {Lock engine to current position}
translate B AnalysisCommand {Comando de Analise}
translate B PreviousChoices {Escolhas Anteriores}
translate B AnnotateTime {Define o tempo entre movimentos em segundos}
translate B AnnotateWhich {Adiciona variante}
translate B AnnotateAll {Para movimentos de ambos os lados}
# ====== TODO To be translated ======
translate B AnnotateAllMoves {Annotate all moves}
translate B AnnotateWhite {Apenas para movimentos das Brancas}
translate B AnnotateBlack {Apenas para movimentos das Pretas}
translate B AnnotateNotBest {Quando o movimento do jogo nao for o melhor movimento}
# ====== TODO To be translated ======
translate B AnnotateBlundersOnly {When game move is an obvious blunder}
# ====== TODO To be translated ======
translate B AnnotateBlundersOnlyScoreChange {Analysis reports blunder, with score change from/to: }
# ====== TODO To be translated ======
translate B BlundersThreshold {Threshold}
translate B LowPriority {Low CPU priority} ;# ***
# ====== TODO To be translated ======
translate B ClickHereToSeeMoves {Click here to see moves}
# ====== TODO To be translated ======
translate B ConfigureInformant {Configure Informant}
# ====== TODO To be translated ======
translate B Informant!? {Interesting move}
# ====== TODO To be translated ======
translate B Informant? {Poor move}
# ====== TODO To be translated ======
translate B Informant?? {Blunder}
# ====== TODO To be translated ======
translate B Informant?! {Dubious move}
# ====== TODO To be translated ======
translate B Informant+= {White has a slight advantage}
# ====== TODO To be translated ======
translate B Informant+/- {White has a moderate advantage}
# ====== TODO To be translated ======
translate B Informant+- {White has a decisive advantage}
# ====== TODO To be translated ======
translate B Informant++- {The game is considered won}
# ====== TODO To be translated ======
translate B Book {Book}
# ====== TODO To be translated ======
translate B OtherBookMoves {Opponent's book}
# ====== TODO To be translated ======
translate B OtherBookMovesTooltip {Moves to which the opponent has a reply}

# Analysis Engine open dialog:
translate B EngineList {Lista de Programas de Analise}
translate B EngineName {Nome}
translate B EngineCmd {Comando}
translate B EngineArgs {Parametros}
translate B EngineDir {Diretorio}
translate B EngineElo {Elo}
translate B EngineTime {Data}
translate B EngineNew {Novo}
translate B EngineEdit {Editar}
translate B EngineRequired {Fields in bold are required; others are optional}

# Stats window menus:
menuText B StatsFile "Arquivo" 0
menuText B StatsFilePrint "Imprimir para arquivo..." 0
menuText B StatsFileClose "Fecha janela" 0
menuText B StatsOpt "Opcoes" 0

# PGN window menus:
menuText B PgnFile "Arquivo" 0
menuText B PgnFileCopy "Copy Game to Clipboard" 0 ;# ***
menuText B PgnFilePrint "Imprimir para arquivo..." 0
menuText B PgnFileClose "Fechar janela PGN" 0
menuText B PgnOpt "Monitor" 0
menuText B PgnOptColor "Monitor Colorido" 0
menuText B PgnOptShort "Cabecalho curto (3 linhas)" 0
menuText B PgnOptSymbols "Anotacoes simbolicas" 0
menuText B PgnOptIndentC "Identar comentarios" 0
menuText B PgnOptIndentV "Identar variantes" 7
menuText B PgnOptColumn "Estilo Coluna (um movimento por linha)" 0
menuText B PgnOptSpace "Espaco apos o numero do movimento" 0
menuText B PgnOptStripMarks "Strip out colored square/arrow codes" 1 ;# ***
menuText B PgnOptBoldMainLine "Use Bold Text for Main Line Moves" 4 ;# ***
menuText B PgnColor "Cores" 0
menuText B PgnColorHeader "Cabecalho..." 0
menuText B PgnColorAnno "Anotacoes..." 0
menuText B PgnColorComments "Comentarios..." 0
menuText B PgnColorVars "Variantes..." 0
menuText B PgnColorBackground "Cor de fundo..." 0
# ====== TODO To be translated ======
menuText B PgnColorMain "Main line..." 0
# ====== TODO To be translated ======
menuText B PgnColorCurrent "Current move background..." 1
# ====== TODO To be translated ======
menuText B PgnColorNextMove "Next move background..." 0
menuText B PgnHelp "Ajuda" 0
menuText B PgnHelpPgn "Ajuda PGN" 0
menuText B PgnHelpIndex "Indice" 0
translate B PgnWindowTitle {Game Notation - game %u} ;# ***

# Crosstable window menus:
menuText B CrosstabFile "Arquivo" 0
menuText B CrosstabFileText "Imprime para arquivo texto..." 9
menuText B CrosstabFileHtml "Imprime para arquivo HTML..." 9
menuText B CrosstabFileLaTeX "Imprime para arquivo LaTex..." 9
menuText B CrosstabFileClose "Fechar tabela de cruzamentos" 0
menuText B CrosstabEdit "Editar" 0
menuText B CrosstabEditEvent "Evento" 0
menuText B CrosstabEditSite "Lugar" 0
menuText B CrosstabEditDate "Data" 0
menuText B CrosstabOpt "Monitor" 0
menuText B CrosstabOptAll "Todos contra todos" 0
menuText B CrosstabOptSwiss "Swiss" 0
menuText B CrosstabOptKnockout "Knockout" 0
menuText B CrosstabOptAuto "Automatico" 0
menuText B CrosstabOptAges "Idade em anos" 0
menuText B CrosstabOptNats "Nacionalidades" 0
menuText B CrosstabOptRatings "Ratings" 0
menuText B CrosstabOptTitles "Titulos" 0
menuText B CrosstabOptBreaks "Scores de desempate" 0
menuText B CrosstabOptDeleted "Include deleted games" 8 ;# ***
menuText B CrosstabOptColors "Cores (apenas para tabela Swiss)" 0
menuText B CrosstabOptColumnNumbers "Numbered columns (All-play-all table only)" 2 ;# ***
menuText B CrosstabOptGroup "Pontuacao do Grupo" 0
menuText B CrosstabSort "Ordenar" 0
menuText B CrosstabSortName "Nome" 0
menuText B CrosstabSortRating "Rating" 0
menuText B CrosstabSortScore "Pontuacao" 0
menuText B CrosstabColor "Cor" 0
menuText B CrosstabColorPlain "Texto puro" 0
menuText B CrosstabColorHyper "Hipertexto" 0
menuText B CrosstabHelp "Ajuda" 0
menuText B CrosstabHelpCross "Ajuda para tabela de cruzamentos" 0
menuText B CrosstabHelpIndex "Indice da Ajuda" 0
translate B SetFilter {Setar filtro}
translate B AddToFilter {Adicionar ao filtro}
translate B Swiss {Swiss}
translate B Category {Category} ;# ***

# Opening report window menus:
menuText B OprepFile "Arquivo" 0
menuText B OprepFileText "Imprimir para arquivo texto..." 9
menuText B OprepFileHtml "Imprimir para arquivo HTML..." 9
menuText B OprepFileLaTeX "Imprimir para arquivo LaTex..." 9
menuText B OprepFileOptions "Opcoes..." 0
menuText B OprepFileClose "Fechar janela de relatorio" 0
menuText B OprepFavorites "Favorites" 1 ;# ***
menuText B OprepFavoritesAdd "Add Report..." 0 ;# ***
menuText B OprepFavoritesEdit "Edit Report Favorites..." 0 ;# ***
menuText B OprepFavoritesGenerate "Generate Reports..." 0 ;# ***
menuText B OprepHelp "Ajuda" 0
menuText B OprepHelpReport "Ajuda para Relatorio de abertura" 0
menuText B OprepHelpIndex "Indice da Ajuda" 0

# Repertoire editor:
menuText B RepFile "Arquivo" 0
menuText B RepFileNew "Novo" 0
menuText B RepFileOpen "Abrir..." 0
menuText B RepFileSave "Salvar..." 0
menuText B RepFileSaveAs "Salvar como..." 5
menuText B RepFileClose "Fechar janela" 0
menuText B RepEdit "Editar" 0
menuText B RepEditGroup "Adicionar grupo" 4
menuText B RepEditInclude "Adicionar linha incluida" 4
menuText B RepEditExclude "Adicionar linha excluida" 4
menuText B RepView "Visao" 0
menuText B RepViewExpand "Expandir todos os grupos" 0
menuText B RepViewCollapse "Contrair todos os grupos" 0
menuText B RepSearch "Pesquisa" 0
menuText B RepSearchAll "Tudo do repertorio..." 0
menuText B RepSearchDisplayed "Apenas linhas exibidas..." 0
menuText B RepHelp "Ajuda" 0
menuText B RepHelpRep "Ajuda de Repertorio" 0
menuText B RepHelpIndex "Indice da Ajuda" 0
translate B RepSearch "Pesquisa no repertorio"
translate B RepIncludedLines "linhas incluidas"
translate B RepExcludedLines "linhas excluidas"
translate B RepCloseDialog {Este repertorio sofreu alteracoes.

Voce realmente quer continuar e descartar as alteracoes que foram feitas?
}

# Header search:
translate B HeaderSearch {Busca por cabecalho}
translate B EndSideToMove {Side to move at end of game} ;# ***
translate B GamesWithNoECO {Jogos sem ECO?}
translate B GameLength {Tamanho do jogo}
translate B FindGamesWith {Encontrar jogos com}
translate B StdStart {Inicio padrao}
translate B Promotions {Promocoes}
translate B Comments {Comentarios}
translate B Variations {Variantes}
translate B Annotations {Anotacoes}
translate B DeleteFlag {Delete flag}
translate B WhiteOpFlag {Abertura Brancas}
translate B BlackOpFlag {Abertura Pretas}
translate B MiddlegameFlag {Meio-jogo}
translate B EndgameFlag {Final}
translate B NoveltyFlag {Novidade}
translate B PawnFlag {Estrutura de Peoes}
translate B TacticsFlag {Tatica}
translate B QsideFlag {Jogo na ala da Dama}
translate B KsideFlag {Jogo na ala do Rei}
translate B BrilliancyFlag {Brilhantismo}
translate B BlunderFlag {Erro!!!}
translate B UserFlag {Usuario}
translate B PgnContains {PGN contem texto}

# Game list window:
translate B GlistNumber {Numero}
translate B GlistWhite {Branco}
translate B GlistBlack {Preto}
translate B GlistWElo {B-Elo}
translate B GlistBElo {P-Elo}
translate B GlistEvent {Evento}
translate B GlistSite {Lugar}
translate B GlistRound {Rodada}
translate B GlistDate {Data}
translate B GlistYear {Ano}
translate B GlistEDate {Evento-Data}
translate B GlistResult {Resultado}
translate B GlistLength {Tamanho}
translate B GlistCountry {Pais}
translate B GlistECO {ECO}
translate B GlistOpening {Abertura}
translate B GlistEndMaterial {End-Material}
translate B GlistDeleted {Apagado}
translate B GlistFlags {Sinalizador}
translate B GlistVars {Variantes}
translate B GlistComments {Comentarios}
translate B GlistAnnos {Anotacoes}
translate B GlistStart {Iniciar}
translate B GlistGameNumber {Numero do Jogo}
translate B GlistFindText {Encontrar texto}
translate B GlistMoveField {Mover}
translate B GlistEditField {Configurar}
translate B GlistAddField {Adicionar}
translate B GlistDeleteField {Remover}
translate B GlistWidth {Largura}
translate B GlistAlign {Alinhar}
translate B GlistColor {Cor}
translate B GlistSep {Separador}
# ====== TODO To be translated ======
translate B GlistRemoveThisGameFromFilter  {Remove this game from Filter}
# ====== TODO To be translated ======
translate B GlistRemoveGameAndAboveFromFilter  {Remove game (and all above it) from Filter}
# ====== TODO To be translated ======
translate B GlistRemoveGameAndBelowFromFilter  {Remove game (and all below it) from Filter}
# ====== TODO To be translated ======
translate B GlistDeleteGame {(Un)Delete this game} 
# ====== TODO To be translated ======
translate B GlistDeleteAllGames {Delete all games in filter} 
# ====== TODO To be translated ======
translate B GlistUndeleteAllGames {Undelete all games in filter} 
# ====== TODO To be translated ======
translate B GlistMergeGameInBase {Merge Game in other base} 

# Maintenance window:
translate B DatabaseName {Nome da base de dados:}
translate B TypeIcon {Icone de Tipo:}
translate B NumOfGames {Jogos:}
translate B NumDeletedGames {Jogos deletados:}
translate B NumFilterGames {Jogos no filtro:}
translate B YearRange {Faixa de Anos:}
translate B RatingRange {Faixa de Rating:}
translate B Description {Description} ;# ***
translate B Flag {Sinalizador}
# ====== TODO To be translated ======
translate B CustomFlags {Custom flags}
translate B DeleteCurrent {Deletar jogo corrente}
translate B DeleteFilter {Deletar jogos filtrados}
translate B DeleteAll {Deletar todos os jogos}
translate B UndeleteCurrent {Recuperar jogo corrente}
translate B UndeleteFilter {Recuperar jogos filtrados}
translate B UndeleteAll {Recuperar todos os jogos}
translate B DeleteTwins {Deletar duplicatas}
translate B MarkCurrent {Marcar jogo corrente}
translate B MarkFilter {Marcar jogos filtrados}
translate B MarkAll {Marcar todos os jogos}
translate B UnmarkCurrent {Desmarcar jogo corrente}
translate B UnmarkFilter {Desmarcar jogos filtrados}
translate B UnmarkAll {Desmarcar todos os jogos}
translate B Spellchecking {Verificacao Ortografica}
translate B Players {Jogadores}
translate B Events {Eventos}
translate B Sites {Lugares}
translate B Rounds {Rodadas}
translate B DatabaseOps {Operacoes na base de dados}
translate B ReclassifyGames {Jogos classificados por ECO}
translate B CompactDatabase {Compactar base de dados}
translate B SortDatabase {Ordenar base de dados}
translate B AddEloRatings {Adicionar ratings}
translate B AutoloadGame {Carregar autom. o jogo numero}
translate B StripTags {Strip PGN tags} ;# ***
translate B StripTag {Strip tag} ;# ***
translate B Cleaner {Limpador}
translate B CleanerHelp {
O Limpador do Scid executara todas as acoes de manutencao selecionadas da lista abaixo, no banco corrente.

As configuracoes atuais na classificacao por ECO e dialogos de exclusao de duplicatas serao aplicadas se voce escolher estas funcoes.
}
translate B CleanerConfirm {
Uma vez iniciado, o Limpador nao podera ser interrompido!

Esta operacao pode levar muito tempo para ser executada em uma grande base de dados, dependendo das funcoes selecionadas e das configuracoes atuais.

Voce esta certo de que quer iniciar as acoes de manutencao selecionadas?
}
# ====== TODO To be translated ======
translate B TwinCheckUndelete {to flip; "u" undeletes both)}
# ====== TODO To be translated ======
translate B TwinCheckprevPair {Previous pair}
# ====== TODO To be translated ======
translate B TwinChecknextPair {Next pair}
# ====== TODO To be translated ======
translate B TwinChecker {Scid: Twin game checker}
# ====== TODO To be translated ======
translate B TwinCheckTournament {Games in tournament:}
# ====== TODO To be translated ======
translate B TwinCheckNoTwin {No twin  }
# ====== TODO To be translated ======
translate B TwinCheckNoTwinfound {No twin was detected for this game.\nTo show twins using this window, you must first use the "Delete twin games..." function. }
# ====== TODO To be translated ======
translate B TwinCheckTag {Share tags...}
# ====== TODO To be translated ======
translate B TwinCheckFound1 {Scid found $result twin games}
# ====== TODO To be translated ======
translate B TwinCheckFound2 { and set their delete flags}
# ====== TODO To be translated ======
translate B TwinCheckNoDelete {There are no games in this database to delete.}
# ====== TODO To be translated ======
translate B TwinCriteria1 { Your settings for finding twin games are potentially likely to\ncause non-twin games with similar moves to be marked as twins.}
# ====== TODO To be translated ======
translate B TwinCriteria2 {It is recommended that if you select "No" for "same moves", you should select "Yes" for the colors, event, site, round, year and month settings.\nDo you want to continue and delete twins anyway? }
# ====== TODO To be translated ======
translate B TwinCriteria3 {It is recommended that you specify "Yes" for at least two of the "same site", "same round" and "same year" settings.\nDo you want to continue and delete twins anyway?}
# ====== TODO To be translated ======
translate B TwinCriteriaConfirm {Scid: Confirm twin settings}
# ====== TODO To be translated ======
translate B TwinChangeTag "Change the following game tags:\n\n"
# ====== TODO To be translated ======
translate B AllocRatingDescription "This command will use the current spellcheck file to add Elo ratings to games in this database. Wherever a player has no currrent rating but his/her rating at the time of the game is listed in the spellcheck file, that rating will be added."
# ====== TODO To be translated ======
translate B RatingOverride "Overwrite existing non-zero ratings?"
# ====== TODO To be translated ======
translate B AddRatings "Add ratings to:"
# ====== TODO To be translated ======
translate B AddedRatings {Scid added $r Elo ratings in $g games.}
# ====== TODO To be translated ======
translate B NewSubmenu "New submenu"

# Comment editor:
translate B AnnotationSymbols  {Simbolos de Anotacao:}
translate B Comment {Comentario:}
translate B InsertMark {Insert mark} ;# ***
translate B InsertMarkHelp {
Insert/remove mark: Select color, type, square.
Insert/remove arrow: Right-click two squares.
} ;# ***

# Nag buttons in comment editor:
translate B GoodMove {Good move} ;# ***
translate B PoorMove {Poor move} ;# ***
translate B ExcellentMove {Excellent move} ;# ***
translate B Blunder {Blunder} ;# ***
translate B InterestingMove {Interesting move} ;# ***
translate B DubiousMove {Dubious move} ;# ***
translate B WhiteDecisiveAdvantage {White has a decisive advantage} ;# ***
translate B BlackDecisiveAdvantage {Black has a decisive advantage} ;# ***
translate B WhiteClearAdvantage {White has a clear advantage} ;# ***
translate B BlackClearAdvantage {Black has a clear advantage} ;# ***
translate B WhiteSlightAdvantage {White has a slight advantage} ;# ***
translate B BlackSlightAdvantage {Black has a slight advantage} ;# ***
translate B Equality {Equality} ;# ***
translate B Unclear {Unclear} ;# ***
translate B Diagram {Diagram} ;# ***

# Board search:
translate B BoardSearch {Pesquisa Tabuleiro}
translate B FilterOperation {Operacao no filtro corrente:}
translate B FilterAnd {E (Filtro restrito)}
translate B FilterOr {OU (Adicionar ao filtro)}
translate B FilterIgnore {IGNORAR (Limpar filtro)}
translate B SearchType {Tipo de pesquisa:}
translate B SearchBoardExact {Posicao exata (todas as pecas nas mesmas casas)}
translate B SearchBoardPawns {Peoes (mesmo material, todos os peoes nas mesmas casas)}
translate B SearchBoardFiles {Colunas (mesmo material, todos os peoes na mesma coluna)}
translate B SearchBoardAny {Qualquer (mesmo material, peoes e pecas em qualquer posicao)}
# ====== TODO To be translated ======
translate B SearchInRefDatabase { Search in base }
translate B LookInVars {Olhar nas variantes}

# Material search:
translate B MaterialSearch {Pesquisa Material}
translate B Material {Material}
translate B Patterns {Padroes}
translate B Zero {Zero}
translate B Any {Qualquer}
translate B CurrentBoard {Tabuleiro corrente}
translate B CommonEndings {Finais comuns}
translate B CommonPatterns {Padroes comuns}
translate B MaterialDiff {Diferenca de Material}
translate B squares {casas}
translate B SameColor {Mesma cor}
translate B OppColor {Cor oposta}
translate B Either {Qualquer}
translate B MoveNumberRange {Faixa do numero de movimentos}
translate B MatchForAtLeast {Conferem por pelo menos}
translate B HalfMoves {meios movimentos}

# Common endings in material search:
translate B EndingPawns {Pawn endings} ;# ***
translate B EndingRookVsPawns {Rook vs. Pawn(s)} ;# ***
translate B EndingRookPawnVsRook {Rook and 1 Pawn vs. Rook} ;# ***
translate B EndingRookPawnsVsRook {Rook and Pawn(s) vs. Rook} ;# ***
translate B EndingRooks {Rook vs. Rook endings} ;# ***
translate B EndingRooksPassedA {Rook vs. Rook endings with a passed a-pawn} ;# ***
translate B EndingRooksDouble {Double Rook endings} ;# ***
translate B EndingBishops {Bishop vs. Bishop endings} ;# ***
translate B EndingBishopVsKnight {Bishop vs. Knight endings} ;# ***
translate B EndingKnights {Knight vs. Knight endings} ;# ***
translate B EndingQueens {Queen vs. Queen endings} ;# ***
translate B EndingQueenPawnVsQueen {Queen and 1 Pawn vs. Queen} ;# ***
translate B BishopPairVsKnightPair {Two Bishops vs. Two Knights middlegame} ;# ***

# Common patterns in material search:
translate B PatternWhiteIQP {White IQP} ;# ***
translate B PatternWhiteIQPBreakE6 {White IQP: d4-d5 break vs. e6} ;# ***
translate B PatternWhiteIQPBreakC6 {White IQP: d4-d5 break vs. c6} ;# ***
translate B PatternBlackIQP {Black IQP} ;# ***
translate B PatternWhiteBlackIQP {White IQP vs. Black IQP} ;# ***
translate B PatternCoupleC3D4 {White c3+d4 Isolated Pawn Couple} ;# ***
translate B PatternHangingC5D5 {Black Hanging Pawns on c5 and d5} ;# ***
translate B PatternMaroczy {Maroczy Center (with Pawns on c4 and e4)} ;# ***
translate B PatternRookSacC3 {Rook Sacrifice on c3} ;# ***
translate B PatternKc1Kg8 {O-O-O vs. O-O (Kc1 vs. Kg8)} ;# ***
translate B PatternKg1Kc8 {O-O vs. O-O-O (Kg1 vs. Kc8)} ;# ***
translate B PatternLightFian {Light-Square Fianchettos (Bishop-g2 vs. Bishop-b7)} ;# ***
translate B PatternDarkFian {Dark-Square Fianchettos (Bishop-b2 vs. Bishop-g7)} ;# ***
translate B PatternFourFian {Four Fianchettos (Bishops on b2,g2,b7,g7)} ;# ***

# Game saving:
translate B Today {Hoje}
translate B ClassifyGame {Classificar Jogo}

# Setup position:
translate B EmptyBoard {Tabuleiro vazio}
translate B InitialBoard {Tabuleiro Inicial}
translate B SideToMove {Lado que move}
translate B MoveNumber {No. do Movimento}
translate B Castling {Roque}
translate B EnPassantFile {coluna En Passant}
translate B ClearFen {Limpar FEN}
translate B PasteFen {Colar FEN}
# ====== TODO To be translated ======
translate B SaveAndContinue {Save and continue}
# ====== TODO To be translated ======
translate B DiscardChangesAndContinue {Discard changes\nand continue}
# ====== TODO To be translated ======
translate B GoBack {Go back}

# Replace move dialog:
translate B ReplaceMove {Substituir movimento}
translate B AddNewVar {Adicionar nova variante}
# ====== TODO To be translated ======
translate B NewMainLine {New Main Line}
translate B ReplaceMoveMessage {Um movimento ja existe nesta posicao.

Voce pode substitui-lo, descartar todos os movimentos que o seguem, ou adicionar seu movimento como uma nova variante.

(Voce pode evitar que esta mensagem apareca no futuro desligando a opcao "Perguntar antes de substituir movimentos" no menu Opcoes:Movimentos.)}

# Make database read-only dialog:
translate B ReadOnlyDialog {Se voce fizer esta base de dados apenas para leitura, nenhuma alteracao sera permitida.
Nenhum jogo podera ser salvo ou substituido, e nenhuma flag de exclusao podera ser alterada.
Qualquer ordenacao ou resultados de classificacao por ECO serao temporarios.

Para poder tornar a base de dados atualizavel novamente, feche-a e abra-a novamente.

Voce realmente quer que esta base de dados seja apenas de leitura?}

# Clear game dialog:
translate B ClearGameDialog {Este jogo foi alterado.

Voce realmente quer continuar e descartar as mudancas feitas?
}

# Exit dialog:
translate B ExitDialog {Voce quer realmente sair do Scid?}
translate B ExitUnsaved {The following databases have unsaved game changes. If you exit now, these changes will be lost.} ;# ***

# Import window:
translate B PasteCurrentGame {Colar jogo corrente}
translate B ImportHelp1 {Introduzir ou colar um jogo em formato PGN no quadro acima.}
translate B ImportHelp2 {Quaisquer erros ao importar o jogo serao mostrados aqui.}
# ====== TODO To be translated ======
translate B OverwriteExistingMoves {Overwrite existing moves ?}

# ECO Browser:
translate B ECOAllSections {todas as secoes ECO}
translate B ECOSection {secao ECO}
translate B ECOSummary {Resumo para}
translate B ECOFrequency {Frequencia de subcodigos para}

# Opening Report:
translate B OprepTitle {Relatorio de Abertura}
translate B OprepReport {Relatorio}
translate B OprepGenerated {Gerado por}
translate B OprepStatsHist {Estatisticas e Historico}
translate B OprepStats {Estatisticas}
translate B OprepStatAll {Todas as partidas do relatorio}
translate B OprepStatBoth {Ambos com rating}
translate B OprepStatSince {Desde}
translate B OprepOldest {Jogos mais antigos}
translate B OprepNewest {Jogos mais recentes}
translate B OprepPopular {Popularidade Atual}
translate B OprepFreqAll {Frequencia em todos os anos:   }
translate B OprepFreq1   {No ultimo ano: }
translate B OprepFreq5   {Nos ultimos 5 anos: }
translate B OprepFreq10  {Nos ultimos 10 anos: }
translate B OprepEvery {uma vez en cada %u jogos}
translate B OprepUp {ate %u%s de todos os anos}
translate B OprepDown {menos que %u%s de todos os anos}
translate B OprepSame {nenhuma mudanca em todos os anos}
translate B OprepMostFrequent {Jogadores mais frequentes}
translate B OprepMostFrequentOpponents {Most frequent opponents} ;# ***
translate B OprepRatingsPerf {Ratings e Desempenho}
translate B OprepAvgPerf {Ratings e desempenho medios}
translate B OprepWRating {Rating Brancas}
translate B OprepBRating {Rating Pretas}
translate B OprepWPerf {Desempenho Brancas}
translate B OprepBPerf {Desempenho Pretas}
translate B OprepHighRating {Jogos com o maior rating medio}
translate B OprepTrends {Tendencias de Resultados}
translate B OprepResults {Qtd. e frequencia de resultados}
translate B OprepLength {Tamanho do jogo}
translate B OprepFrequency {Frequencia}
translate B OprepWWins {Brancas vencem: }
translate B OprepBWins {Pretas vencem:  }
translate B OprepDraws {Empates:        }
translate B OprepWholeDB {toda a base de dados}
translate B OprepShortest {Vitorias mais rapidas}
translate B OprepMovesThemes {Movimentos e Temas}
translate B OprepMoveOrders {Ordem dos movimentos para atingir a posicao do relatorio}
translate B OprepMoveOrdersOne \
  {Houve apenas uma ordem de movimentos que atinge esta posicao: }
translate B OprepMoveOrdersAll \
  {Houve apenas %u ordens de movimentos que atingem esta posicao:}
translate B OprepMoveOrdersMany \
  {Houve %u ordens de movimentos que atingem esta posicao. As %u primeiras sao:}
translate B OprepMovesFrom {Movimentos da posicao do relatorio}
translate B OprepMostFrequentEcoCodes {Most frequent ECO codes} ;# ***
translate B OprepThemes {Temas Posicionais}
translate B OprepThemeDescription {Frequency of themes in the first %u moves of each game} ;# ***
translate B OprepThemeSameCastling {Roque do mesmo lado}
translate B OprepThemeOppCastling {Roques opostos}
translate B OprepThemeNoCastling {Ninguem efetuou o roque}
translate B OprepThemeKPawnStorm {Tempestade de Peoes no lado do Rei}
translate B OprepThemeQueenswap {Damas ja trocadas}
translate B OprepThemeWIQP {White Isolated Queen Pawn} ;# ***
translate B OprepThemeBIQP {Black Isolated Queen Pawn} ;# ***
translate B OprepThemeWP567 {Peao Branco na 5/6/7a fila}
translate B OprepThemeBP234 {Peao Preto na 2/3/4a fila}
translate B OprepThemeOpenCDE {Colunas c/d/e abertas}
translate B OprepTheme1BishopPair {Um lado tem o par de Bispos}
translate B OprepEndgames {Finais}
translate B OprepReportGames {Jogos no Relatorio}
translate B OprepAllGames {Todos os jogos}
translate B OprepEndClass {Material ao fim de cada jogo}
translate B OprepTheoryTable {Tabela de Teoria}
translate B OprepTableComment {Gerada a partir dos %u jogos com rating mais alto.}
translate B OprepExtraMoves {Movimentos com nota extra na Tabela de Teoria}
translate B OprepMaxGames {Qtde. Maxima de jogos na tabela de teoria}
translate B OprepViewHTML {View HTML} ;# ***
translate B OprepViewLaTeX {View LaTeX} ;# ***

# Player Report:
translate B PReportTitle {Player Report} ;# ***
translate B PReportColorWhite {with the White pieces} ;# ***
translate B PReportColorBlack {with the Black pieces} ;# ***
translate B PReportMoves {after %s} ;# ***
translate B PReportOpenings {Openings} ;# ***
translate B PReportClipbase {Empty clipbase and copy matching games to it} ;# ***

# Piece Tracker window:
translate B TrackerSelectSingle {Left mouse button selects this piece.} ;# ***
translate B TrackerSelectPair {Left mouse button selects this piece; right button also selects its sibling.}
translate B TrackerSelectPawn {Left mouse button selects this pawn; right button selects all 8 pawns.}
translate B TrackerStat {Statistic}
translate B TrackerGames {% games with move to square}
translate B TrackerTime {% time on each square}
translate B TrackerMoves {Moves}
translate B TrackerMovesStart {Enter the move number where tracking should begin.}
translate B TrackerMovesStop {Enter the move number where tracking should stop.}

# Game selection dialogs:
translate B SelectAllGames {Todos os jogos na base de dados}
translate B SelectFilterGames {Apenas jogos no filtro}
translate B SelectTournamentGames {Somente jogos no torneio atual}
translate B SelectOlderGames {Somente jogos antigos}

# Delete Twins window:
translate B TwinsNote {Para serem duplicatas, dois jogos devem ter pelo menos os mesmos dois jogadores, alem de criterios que voce pode definir abaixo. Quando um par de duplicatas e encontrado, o jogo menor e deletado. Dica: e melhor fazer a verificacao ortografica da base de dados antes de remover duplicatas, pois isso melhora o processo de deteccao de duplicatas. }
translate B TwinsCriteria {Criterio: Duplicatas devem ter...}
translate B TwinsWhich {Jogos a examinar}
translate B TwinsColors {Jogadores com a mesma cor?}
translate B TwinsEvent {Mesmo evento?}
translate B TwinsSite {Mesmo lugar?}
translate B TwinsRound {Mesma rodada?}
translate B TwinsYear {Mesmo ano?}
translate B TwinsMonth {Mesmo mes?}
translate B TwinsDay {Mesmo dia?}
translate B TwinsResult {Mesmo resultado?}
translate B TwinsECO {Mesmo codigo ECO?}
translate B TwinsMoves {Mesmos movimentos?}
translate B TwinsPlayers {Comparacao dos nomes dos jogadores:}
translate B TwinsPlayersExact {Comparacao exata}
translate B TwinsPlayersPrefix {Primeiras 4 letras apenas}
translate B TwinsWhen {Quando deletar duplicatas}
translate B TwinsSkipShort {Ignorar todos os jogos com menos de 5 movimentos?}
translate B TwinsUndelete {Recuperar todos os jogos antes?}
translate B TwinsSetFilter {Definir filtro para todas as duplicatas deletadas?}
translate B TwinsComments {Manter sempre os jogos com comentarios?}
translate B TwinsVars {Manter sempre os jogos com variantes?}
translate B TwinsDeleteWhich {Delete which game:} ;# ***
translate B TwinsDeleteShorter {Shorter game} ;# ***
translate B TwinsDeleteOlder {Smaller game number} ;# ***
translate B TwinsDeleteNewer {Larger game number} ;# ***
translate B TwinsDelete {Deletar jogos}

# Name editor window:
translate B NameEditType {Tipo de nome para editar}
translate B NameEditSelect {Jogos para editar}
translate B NameEditReplace {Substituir}
translate B NameEditWith {com}
translate B NameEditMatches {Confere: Pressione Ctrl+1 a Ctrl+9 para selecionar}

# Classify window:
translate B Classify {Classificar}
translate B ClassifyWhich {Que jogos devem ser classificados por ECO}
translate B ClassifyAll {Todos os Jogos (substituir codigos ECO antigos)}
translate B ClassifyYear {Todos os jogos do ultimo ano}
translate B ClassifyMonth {Todos os jogos do ultimo mes}
translate B ClassifyNew {Somente jogos ainda sem codigo ECO}
translate B ClassifyCodes {Codigos ECO a serem usados}
translate B ClassifyBasic {Codigos Basicos apenas ("B12", ...)}
translate B ClassifyExtended {Extensoes Scid ("B12j", ...)}

# Compaction:
translate B NameFile {Arquivo de nomes}
translate B GameFile {Arquivo de jogos}
translate B Names {Nomes}
translate B Unused {Nao usado}
translate B SizeKb {Tamanho (kb)}
translate B CurrentState {Estado Atual}
translate B AfterCompaction {Apos compactacao}
translate B CompactNames {Compactar arquivo de nomes}
translate B CompactGames {Compactar arquivo de nomes}
# ====== TODO To be translated ======
translate B NoUnusedNames "There are no unused names, so the name file is already fully compacted."
# ====== TODO To be translated ======
translate B NoUnusedGames "The game file is already fully compacted."
# ====== TODO To be translated ======
translate B NameFileCompacted {The name file for the database "[file tail [sc_base filename]]" was compacted.}
# ====== TODO To be translated ======
translate B GameFileCompacted {The game file for the database "[file tail [sc_base filename]]" was compacted.}

# Sorting:
translate B SortCriteria {Criterio}
translate B AddCriteria {Adicionar criterio}
translate B CommonSorts {Ordenacoes comuns}
translate B Sort {Ordenar}

# Exporting:
translate B AddToExistingFile {Adicionar jogos a um arquivo existente?}
translate B ExportComments {Exportar comentarios?}
translate B ExportVariations {Exportar variantes?}
translate B IndentComments {Identar Comentarios?}
translate B IndentVariations {Identar Variantes?}
translate B ExportColumnStyle {Estilo Coluna (um movimento por linha)?}
translate B ExportSymbolStyle {Estilo de anotacao simbolica:}
translate B ExportStripMarks {Strip square/arrow mark codes from comments?} ;# ***

# Goto game/move dialogs:
translate B LoadGameNumber {Entre o numero do jogo a ser carregado:}
translate B GotoMoveNumber {Ir p/ o lance no.:}

# Copy games dialog:
translate B CopyGames {Copiar jogos}
translate B CopyConfirm {
 Voce realmente quer copiar
 os [::utils::thousands $nGamesToCopy] jogos filtrados
 da base de dados "$fromName"
 para a base de dados "$targetName"?
}
translate B CopyErr {Copia nao permitida}
translate B CopyErrSource {a base de dados origem}
translate B CopyErrTarget {a base de dados destino}
translate B CopyErrNoGames {nao tem jogos que atendam o filtro}
translate B CopyErrReadOnly {e apenas de leitura}
translate B CopyErrNotOpen {nao esta aberta}

# Colors:
translate B LightSquares {Casas Brancas}
translate B DarkSquares {Casas Pretas}
translate B SelectedSquares {Casas selecionadas}
translate B SuggestedSquares {Casas Sugeridas}
translate B WhitePieces {Pecas Brancas}
translate B BlackPieces {Pecas Pretas}
translate B WhiteBorder {Borda Branca}
translate B BlackBorder {Borda Preta}

# Novelty window:
translate B FindNovelty {Buscar Novidade}
translate B Novelty {Novidade}
translate B NoveltyInterrupt {Busca interrompida}
translate B NoveltyNone {Nenhuma novidade encontrada}
translate B NoveltyHelp {
Scid buscara o primeiro movimento do jogo atual que alcanca uma posicao nao encontrada na base selecionada ou no arquivo ECO.
}

# Sounds configuration:
translate B SoundsFolder {Sound Files Folder} ;# ***
translate B SoundsFolderHelp {The folder should contain the files King.wav, a.wav, 1.wav, etc} ;# ***
translate B SoundsAnnounceOptions {Move Announcement Options} ;# ***
translate B SoundsAnnounceNew {Announce new moves as they are made} ;# ***
translate B SoundsAnnounceForward {Announce moves when moving forward one move} ;# ***
translate B SoundsAnnounceBack {Announce when retracting or moving back one move} ;# ***

# Upgrading databases:
translate B Upgrading {Atualizando}
translate B ConfirmOpenNew {
Esta e uma base em formato antigo (Scid 3) que nao pode ser aberta pelo Scid 4, mas uma versao no novo formato (Scid 4) ja foi criada.

Voce quer abrir a nova versao da base Scid 4?
}
translate B ConfirmUpgrade {
Esta e uma base em formato antigo (Scid 3). Uma versao da base no novo formato deve ser criada antes de poder ser usada no Scid 4.

A atualizacao criara uma nova versao da base; isto nao altera nem remove os registros originais.

Este processo pode levar algum tempo, mas so precisa ser feito uma vez e pode ser cancelado se estiver demorando muito.

Voce quer atualizar esta base agora?
}

# Recent files options:
translate B RecentFilesMenu {Number of recent files in File menu} ;# ***
translate B RecentFilesExtra {Number of recent files in extra submenu} ;# ***

# My Player Names options:
translate B MyPlayerNamesDescription {
Enter a list of preferred player names below, one name per line. Wildcards (e.g. "?" for any single character, "*" for any sequence of characters) are permitted.

Every time a game with a player in the list is loaded, the main window chessboard will be rotated if necessary to show the game from that players perspective.
} ;# ***
# ====== TODO To be translated ======
translate B showblunderexists {show blunder exists}
# ====== TODO To be translated ======
translate B showblundervalue {show blunder value}
# ====== TODO To be translated ======
translate B showscore {show score}
# ====== TODO To be translated ======
translate B coachgame {coach game}
# ====== TODO To be translated ======
translate B configurecoachgame {configure coach game}
# ====== TODO To be translated ======
translate B configuregame {Game configuration}
# ====== TODO To be translated ======
translate B Phalanxengine {Phalanx engine}
# ====== TODO To be translated ======
translate B Coachengine {Coach engine}
# ====== TODO To be translated ======
translate B difficulty {difficulty}
# ====== TODO To be translated ======
translate B hard {hard}
# ====== TODO To be translated ======
translate B easy {easy}
# ====== TODO To be translated ======
translate B Playwith {Play with}
# ====== TODO To be translated ======
translate B white {white}
# ====== TODO To be translated ======
translate B black {black}
# ====== TODO To be translated ======
translate B both {both}
# ====== TODO To be translated ======
translate B Play {Play}
# ====== TODO To be translated ======
translate B Noblunder {No blunder}
# ====== TODO To be translated ======
translate B blunder {blunder}
# ====== TODO To be translated ======
translate B Noinfo {-- No info --}
# ====== TODO To be translated ======
translate B PhalanxOrTogaMissing {Phalanx or Toga not found}
# ====== TODO To be translated ======
# ====== TODO To be translated ======
# ====== TODO To be translated ======
translate B moveblunderthreshold {move is a blunder if loss is greater than}
# ====== TODO To be translated ======
translate B limitanalysis {limit engine analysis time}
# ====== TODO To be translated ======
translate B seconds {seconds}
# ====== TODO To be translated ======
translate B Abort {Abort}
# ====== TODO To be translated ======
translate B Resume {Resume}
# ====== TODO To be translated ======
translate B OutOfOpening {Out of opening}
# ====== TODO To be translated ======
translate B NotFollowedLine {You did not follow the line}
# ====== TODO To be translated ======
translate B DoYouWantContinue {Do you want yo continue ?}
# ====== TODO To be translated ======
translate B CoachIsWatching {Coach is watching}
# ====== TODO To be translated ======
translate B Ponder {Permanent thinking}
# ====== TODO To be translated ======
translate B LimitELO {Limit ELO strength}
# ====== TODO To be translated ======
translate B DubiousMovePlayedTakeBack {Dubious move played, do you want to take back ?}
# ====== TODO To be translated ======
translate B WeakMovePlayedTakeBack {Weak move played, do you want to take back ?}
# ====== TODO To be translated ======
translate B BadMovePlayedTakeBack {Bad move played, do you want to take back ?}
# ====== TODO To be translated ======
translate B Iresign {I resign}
# ====== TODO To be translated ======
translate B yourmoveisnotgood {your move is not good}
# ====== TODO To be translated ======
translate B EndOfVar {End of variation}
# ====== TODO To be translated ======
translate B Openingtrainer {Opening trainer}
# ====== TODO To be translated ======
translate B DisplayCM {Display candidate moves}
# ====== TODO To be translated ======
translate B DisplayCMValue {Display candidate moves value}
# ====== TODO To be translated ======
translate B DisplayOpeningStats {Show statistics}
# ====== TODO To be translated ======
translate B ShowReport {Show report}
# ====== TODO To be translated ======
translate B NumberOfGoodMovesPlayed {good moves played}
# ====== TODO To be translated ======
translate B NumberOfDubiousMovesPlayed {dubious moves played}
# ====== TODO To be translated ======
translate B NumberOfMovesPlayedNotInRepertoire {moves played not in repertoire}
# ====== TODO To be translated ======
translate B NumberOfTimesPositionEncountered {times position encountered}
# ====== TODO To be translated ======
translate B PlayerBestMove  {Allow only best moves}
# ====== TODO To be translated ======
translate B OpponentBestMove {Opponent plays best moves}
# ====== TODO To be translated ======
translate B OnlyFlaggedLines {Only flagged lines}
# ====== TODO To be translated ======
translate B resetStats {Reset statistics}
# ====== TODO To be translated ======
translate B Repertoiretrainingconfiguration {Repertoire training configuration}
# ====== TODO To be translated ======
translate B Loadingrepertoire {Loading repertoire}
# ====== TODO To be translated ======
translate B Movesloaded {Moves loaded}
# ====== TODO To be translated ======
translate B Repertoirenotfound {Repertoire not found}
# ====== TODO To be translated ======
translate B Openfirstrepertoirewithtype {Open first a repertoire database with icon/type set to the right side}
# ====== TODO To be translated ======
translate B Movenotinrepertoire {Move not in repertoire}
# ====== TODO To be translated ======
translate B PositionsInRepertoire {Positions in repertoire}
# ====== TODO To be translated ======
translate B PositionsNotPlayed {Positions not played}
# ====== TODO To be translated ======
translate B PositionsPlayed {Positions played}
# ====== TODO To be translated ======
translate B Success {Success}
# ====== TODO To be translated ======
translate B DubiousMoves {Dubious moves}
# ====== TODO To be translated ======
translate B OutOfRepertoire {OutOfRepertoire}
# ====== TODO To be translated ======
# ====== TODO To be translated ======
# ====== TODO To be translated ======
# ====== TODO To be translated ======
translate B ConfigureTactics {Configure tactics}
# ====== TODO To be translated ======
translate B ResetScores {Reset scores}
# ====== TODO To be translated ======
translate B LoadingBase {Loading base}
# ====== TODO To be translated ======
translate B Tactics {Tactics}
# ====== TODO To be translated ======
translate B ShowSolution {Show solution}
# ====== TODO To be translated ======
translate B Next {Next}
# ====== TODO To be translated ======
translate B ResettingScore {Resetting score}
# ====== TODO To be translated ======
translate B LoadingGame {Loading game}
# ====== TODO To be translated ======
translate B MateFound {Mate found}
# ====== TODO To be translated ======
translate B BestSolutionNotFound {Best solution NOT found !}
# ====== TODO To be translated ======
translate B MateNotFound {Mate not found}
# ====== TODO To be translated ======
translate B ShorterMateExists {Shorter mate exists}
# ====== TODO To be translated ======
translate B ScorePlayed {Score played}
# ====== TODO To be translated ======
translate B Expected {expected}
# ====== TODO To be translated ======
translate B ChooseTrainingBase {Choose training base}
# ====== TODO To be translated ======
translate B Thinking {Thinking}
# ====== TODO To be translated ======
translate B AnalyzeDone {Analyze done}
# ====== TODO To be translated ======
translate B WinWonGame {Win won game}
# ====== TODO To be translated ======
translate B Lines {Lines}
# ====== TODO To be translated ======
translate B ConfigureUCIengine {Configure UCI engine}
# ====== TODO To be translated ======
translate B SpecificOpening {Specific opening}
# ====== TODO To be translated ======
translate B StartNewGame {Start new game}
# ====== TODO To be translated ======
translate B FixedLevel {Fixed level}
# ====== TODO To be translated ======
translate B Opening {Opening}
# ====== TODO To be translated ======
translate B RandomLevel {Random level}
# ====== TODO To be translated ======
translate B StartFromCurrentPosition {Start from current position}
# ====== TODO To be translated ======
translate B FixedDepth {Fixed depth}
# ====== TODO To be translated ======
translate B Nodes {Nodes} 
# ====== TODO To be translated ======
translate B Depth {Depth}
# ====== TODO To be translated ======
translate B Time {Time} 
# ====== TODO To be translated ======
translate B SecondsPerMove {Seconds per move}
# ====== TODO To be translated ======
translate B Engine {Engine}
# ====== TODO To be translated ======
translate B TimeMode {Time mode}
# ====== TODO To be translated ======
translate B TimeBonus {Time + bonus}
# ====== TODO To be translated ======
# ====== TODO To be translated ======
translate B TimeMin {min}
# ====== TODO To be translated ======
translate B TimeSec {sec}
# ====== TODO To be translated ======
# ====== TODO To be translated ======
# ====== TODO To be translated ======
translate B AllExercisesDone {All exercises done}
# ====== TODO To be translated ======
translate B MoveOutOfBook {Move out of book}
# ====== TODO To be translated ======
translate B LastBookMove {Last book move}
# ====== TODO To be translated ======
translate B AnnotateSeveralGames {Annotate several games\nfrom current to :}
# ====== TODO To be translated ======
translate B FindOpeningErrors {Find opening errors}
# ====== TODO To be translated ======
translate B MarkTacticalExercises {Mark tactical exercises}
# ====== TODO To be translated ======
translate B UseBook {Use book}
# ====== TODO To be translated ======
translate B MultiPV {Multiple variations}
# ====== TODO To be translated ======
translate B Hash {Hash memory}
# ====== TODO To be translated ======
translate B OwnBook {Use engine book}
# ====== TODO To be translated ======
translate B BookFile {Opening book}
# ====== TODO To be translated ======
translate B AnnotateVariations {Annotate variations}
# ====== TODO To be translated ======
translate B ShortAnnotations {Short annotations}
# ====== TODO To be translated ======
translate B addAnnotatorTag {Add annotator tag}
# ====== TODO To be translated ======
translate B AddScoreToShortAnnotations {Add score to short annotations}
# ====== TODO To be translated ======
translate B Export {Export}
# ====== TODO To be translated ======
translate B BookPartiallyLoaded {Book partially loaded}
# ====== TODO To be translated ======
translate B Calvar {Calculation of variations}
# ====== TODO To be translated ======
translate B ConfigureCalvar {Configuration}
# ====== TODO To be translated ======
# ====== TODO To be translated ======
translate B Reti {Reti}
# ====== TODO To be translated ======
translate B English {English}
# ====== TODO To be translated ======
translate B d4Nf6Miscellaneous {1.d4 Nf6 Miscellaneous}
# ====== TODO To be translated ======
translate B Trompowsky {Trompowsky}
# ====== TODO To be translated ======
translate B Budapest {Budapest}
# ====== TODO To be translated ======
translate B OldIndian {Old Indian}
# ====== TODO To be translated ======
translate B BenkoGambit {Benko Gambit}
# ====== TODO To be translated ======
translate B ModernBenoni {Modern Benoni}
# ====== TODO To be translated ======
translate B DutchDefence {Dutch Defence}
# ====== TODO To be translated ======
translate B Scandinavian {Scandinavian}
# ====== TODO To be translated ======
translate B AlekhineDefence {Alekhine Defence}
# ====== TODO To be translated ======
translate B Pirc {Pirc}
# ====== TODO To be translated ======
translate B CaroKann {Caro-Kann}
# ====== TODO To be translated ======
translate B CaroKannAdvance {Caro-Kann Advance}
# ====== TODO To be translated ======
translate B Sicilian {Sicilian}
# ====== TODO To be translated ======
translate B SicilianAlapin {Sicilian Alapin}
# ====== TODO To be translated ======
translate B SicilianClosed {Sicilian Closed}
# ====== TODO To be translated ======
translate B SicilianRauzer {Sicilian Rauzer}
# ====== TODO To be translated ======
translate B SicilianDragon {Sicilian Dragon}
# ====== TODO To be translated ======
translate B SicilianScheveningen {Sicilian Scheveningen}
# ====== TODO To be translated ======
translate B SicilianNajdorf {Sicilian Najdorf}
# ====== TODO To be translated ======
translate B OpenGame {Open Game}
# ====== TODO To be translated ======
translate B Vienna {Vienna}
# ====== TODO To be translated ======
translate B KingsGambit {King's Gambit}
# ====== TODO To be translated ======
translate B RussianGame {Russian Game}
# ====== TODO To be translated ======
translate B ItalianTwoKnights {Italian/Two Knights}
# ====== TODO To be translated ======
translate B Spanish {Spanish}
# ====== TODO To be translated ======
translate B SpanishExchange {Spanish Exchange}
# ====== TODO To be translated ======
translate B SpanishOpen {Spanish Open}
# ====== TODO To be translated ======
translate B SpanishClosed {Spanish Closed}
# ====== TODO To be translated ======
translate B FrenchDefence {French Defence}
# ====== TODO To be translated ======
translate B FrenchAdvance {French Advance}
# ====== TODO To be translated ======
translate B FrenchTarrasch {French Tarrasch}
# ====== TODO To be translated ======
translate B FrenchWinawer {French Winawer}
# ====== TODO To be translated ======
translate B FrenchExchange {French Exchange}
# ====== TODO To be translated ======
translate B QueensPawn {Queen's Pawn}
# ====== TODO To be translated ======
translate B Slav {Slav}
# ====== TODO To be translated ======
translate B QGA {QGA}
# ====== TODO To be translated ======
translate B QGD {QGD}
# ====== TODO To be translated ======
translate B QGDExchange {QGD Exchange}
# ====== TODO To be translated ======
translate B SemiSlav {Semi-Slav}
# ====== TODO To be translated ======
translate B QGDwithBg5 {QGD with Bg5}
# ====== TODO To be translated ======
translate B QGDOrthodox {QGD Orthodox}
# ====== TODO To be translated ======
translate B Grunfeld {Grünfeld}
# ====== TODO To be translated ======
translate B GrunfeldExchange {Grünfeld Exchange}
# ====== TODO To be translated ======
translate B GrunfeldRussian {Grünfeld Russian}
# ====== TODO To be translated ======
translate B Catalan {Catalan}
# ====== TODO To be translated ======
translate B CatalanOpen {Catalan Open}
# ====== TODO To be translated ======
translate B CatalanClosed {Catalan Closed}
# ====== TODO To be translated ======
translate B QueensIndian {Queen's Indian}
# ====== TODO To be translated ======
translate B NimzoIndian {Nimzo-Indian}
# ====== TODO To be translated ======
translate B NimzoIndianClassical {Nimzo-Indian Classical}
# ====== TODO To be translated ======
translate B NimzoIndianRubinstein {Nimzo-Indian Rubinstein}
# ====== TODO To be translated ======
translate B KingsIndian {King's Indian}
# ====== TODO To be translated ======
translate B KingsIndianSamisch {King's Indian Sämisch}
# ====== TODO To be translated ======
translate B KingsIndianMainLine {King's Indian Main Line}
# ====== TODO To be translated ======
translate B ConfigureFics {Configure FICS}
# ====== TODO To be translated ======
translate B FICSGuest {Login as Guest}
# ====== TODO To be translated ======
translate B FICSServerPort {Server port}
# ====== TODO To be translated ======
translate B FICSServerAddress {IP Address}
# ====== TODO To be translated ======
translate B FICSRefresh {Refresh}
# ====== TODO To be translated ======
translate B FICSTimesealPort {Timeseal port}
# ====== TODO To be translated ======
translate B FICSSilence {Silence}
# ====== TODO To be translated ======
translate B FICSOffers {Offers}
# ====== TODO To be translated ======
translate B FICSConsole {Console}
# ====== TODO To be translated ======
translate B FICSGames {Games}
# ====== TODO To be translated ======
translate B FICSUnobserve {Stop observing game}
# ====== TODO To be translated ======
translate B FICSProfile {Display your history and profile}
# ====== TODO To be translated ======
translate B FICSRelayedGames {Relayed games}
# ====== TODO To be translated ======
translate B FICSFindOpponent {Find opponent}
# ====== TODO To be translated ======
translate B FICSTakeback {Takeback}
# ====== TODO To be translated ======
translate B FICSTakeback2 {Takeback 2}
# ====== TODO To be translated ======
translate B FICSInitTime {Initial time (min)}
# ====== TODO To be translated ======
translate B FICSIncrement {Increment (sec)}
# ====== TODO To be translated ======
translate B FICSRatedGame {Rated Game}
# ====== TODO To be translated ======
translate B FICSAutoColour {automatic}
# ====== TODO To be translated ======
translate B FICSManualConfirm {confirm manually}
# ====== TODO To be translated ======
translate B FICSFilterFormula {Filter with formula}
# ====== TODO To be translated ======
translate B FICSIssueSeek {Issue seek}
# ====== TODO To be translated ======
translate B FICSChallenge {Challenge}
# ====== TODO To be translated ======
translate B FICSAccept {accept}
# ====== TODO To be translated ======
translate B FICSDecline {decline}
# ====== TODO To be translated ======
translate B FICSColour {Colour}
# ====== TODO To be translated ======
translate B FICSSend {send}
# ====== TODO To be translated ======
translate B FICSConnect {Connect}
# ====== TODO To be translated ======
translate B FICSdefaultuservars {Use default variables}
# ====== TODO To be translated ======
translate B FICSObserveconfirm {Do you want to observe game}
# ====== TODO To be translated ======
translate B GameReviewTimeExtended {Time extended}
# ====== TODO To be translated ======
translate B GameReviewMargin {Error margin}
# ====== TODO To be translated ======
translate B GameReviewAutoContinue {Auto continue when move is correct}
# ====== TODO To be translated ======
translate B GameReviewReCalculate {Use extended time}
# ====== TODO To be translated ======
translate B GameReviewAnalyzingMovePlayedDuringTheGame {Analyzing move played during the game}
# ====== TODO To be translated ======
translate B GameReviewAnalyzingThePosition {Analyzing the position}
# ====== TODO To be translated ======
translate B GameReviewEnterYourMove {Enter your move}
# ====== TODO To be translated ======
translate B GameReviewCheckingYourMove {Checking your move}
# ====== TODO To be translated ======
translate B GameReviewYourMoveWasAnalyzed {Your move was analyzed}
# ====== TODO To be translated ======
translate B GameReviewYouPlayedSameMove {You played the same move as in match}
# ====== TODO To be translated ======
translate B GameReviewScoreOfYourMove {Score of your move}
# ====== TODO To be translated ======
translate B GameReviewGameMoveScore {Game move's score}
# ====== TODO To be translated ======
translate B GameReviewEngineScore {Engine's score}
# ====== TODO To be translated ======
translate B GameReviewYouPlayedLikeTheEngine {You played like the engine}
# ====== TODO To be translated ======
translate B GameReviewNotEngineMoveButGoodMove {Not the engine move, but is also a good move}
# ====== TODO To be translated ======
translate B GameReviewMoveNotGood {This move is not good, score is}
# ====== TODO To be translated ======
translate B GameReviewMovesPlayedLike {Moves played like}
# ====== TODO To be translated ======
translate B GameReviewMovesPlayedEngine {Moves played like engine}
# ====== TODO To be translated ======
translate B CCDlgConfigureWindowTitle {Configure Correspondence Chess}
# ====== TODO To be translated ======
translate B CCDlgCGeneraloptions {General Options}
# ====== TODO To be translated ======
translate B CCDlgDefaultDB {Default Database:}
# ====== TODO To be translated ======
translate B CCDlgInbox {Inbox (path):}
# ====== TODO To be translated ======
translate B CCDlgOutbox {Outbox (path):}
# ====== TODO To be translated ======
translate B CCDlgXfcc {Xfcc Configuration:}
# ====== TODO To be translated ======
translate B CCDlgExternalProtocol {External Protocol Handler (e.g. Xfcc)}
# ====== TODO To be translated ======
translate B CCDlgFetchTool {Fetch Tool:}
# ====== TODO To be translated ======
translate B CCDlgSendTool {Send Tool:}
# ====== TODO To be translated ======
translate B CCDlgEmailCommunication {eMail Communication}
# ====== TODO To be translated ======
translate B CCDlgMailPrg {Mail program:}
# ====== TODO To be translated ======
translate B CCDlgBCCAddr {(B)CC Address:}
# ====== TODO To be translated ======
translate B CCDlgMailerMode {Mode:}
# ====== TODO To be translated ======
translate B CCDlgThunderbirdEg {e.g. Thunderbird, Mozilla Mail, Icedove...}
# ====== TODO To be translated ======
translate B CCDlgMailUrlEg {e.g. Evolution}
# ====== TODO To be translated ======
translate B CCDlgClawsEg {e.g Sylpheed Claws}
# ====== TODO To be translated ======
translate B CCDlgmailxEg {e.g. mailx, mutt, nail...}
# ====== TODO To be translated ======
translate B CCDlgAttachementPar {Attachment parameter:}
# ====== TODO To be translated ======
translate B CCDlgInternalXfcc {Use internal Xfcc support}
# ====== TODO To be translated ======
translate B CCDlgConfirmXfcc {Confirm moves}
# ====== TODO To be translated ======
translate B CCDlgSubjectPar {Subject parameter:}
# ====== TODO To be translated ======
translate B CCDlgDeleteBoxes {Empty In-/Outbox}
# ====== TODO To be translated ======
translate B CCDlgDeleteBoxesText {Do you really want to empty your In- and Outbox folders for Correspondence Chess? This requires a new sync to show the last state of your games}
# ====== TODO To be translated ======
translate B CCDlgConfirmMove {Confirm move}
# ====== TODO To be translated ======
translate B CCDlgConfirmMoveText {If you confirm, the following move and comment will be sent to the server:}
# ====== TODO To be translated ======
translate B CCDlgDBGameToLong {Inconsistent Mainline}
# ====== TODO To be translated ======
translate B CCDlgDBGameToLongError {The mainline in your database is longer than the game in your Inbox. If the Inbox contains current games, i.e. right after a sync, some moves were added to the mainline in the database erroneously.\nIn this case please shorten the mainline to (at max) move\n}
# ====== TODO To be translated ======
translate B CCDlgStartEmail {Start new eMail game}
# ====== TODO To be translated ======
translate B CCDlgYourName {Your Name:}
# ====== TODO To be translated ======
translate B CCDlgYourMail {Your eMail Address:}
# ====== TODO To be translated ======
translate B CCDlgOpponentName {Opponents Name:}
# ====== TODO To be translated ======
translate B CCDlgOpponentMail {Opponents eMail Address:}
# ====== TODO To be translated ======
translate B CCDlgGameID {Game ID (unique):}
# ====== TODO To be translated ======
translate B CCDlgTitNoOutbox {Scid: Correspondence Chess Outbox}
# ====== TODO To be translated ======
translate B CCDlgTitNoInbox {Scid: Correspondence Chess Inbox}
# ====== TODO To be translated ======
translate B CCDlgTitNoGames {Scid: No Correspondence Chess Games}
# ====== TODO To be translated ======
translate B CCErrInboxDir {Correspondence Chess inbox directory:}
# ====== TODO To be translated ======
translate B CCErrOutboxDir {Correspondence Chess outbox directory:}
# ====== TODO To be translated ======
translate B CCErrDirNotUsable {does not exist or is not accessible!\nPlease check and correct the settings.}
# ====== TODO To be translated ======
translate B CCErrNoGames {does not contain any games!\nPlease fetch them first.}
# ====== TODO To be translated ======
translate B CCDlgTitNoCCDB {Scid: No Correspondence Database}
# ====== TODO To be translated ======
translate B CCErrNoCCDB {No Database of type 'Correspondence' is opened. Please open one before using correspondence chess functions.}
# ====== TODO To be translated ======
translate B CCFetchBtn {Fetch games from the server and process the Inbox}
# ====== TODO To be translated ======
translate B CCPrevBtn {Goto previous game}
# ====== TODO To be translated ======
translate B CCNextBtn {Goto next game}
# ====== TODO To be translated ======
translate B CCSendBtn {Send move}
# ====== TODO To be translated ======
translate B CCEmptyBtn {Empty In- and Outbox}
# ====== TODO To be translated ======
translate B CCHelpBtn {Help on icons and status indicators.\nFor general Help press F1!}
# ====== TODO To be translated ======
translate B CCDlgServerName {Server Name:}
# ====== TODO To be translated ======
translate B CCDlgLoginName  {Login Name:}
# ====== TODO To be translated ======
translate B CCDlgPassword   {Password:}
# ====== TODO To be translated ======
translate B CCDlgURL        {Xfcc-URL:}
# ====== TODO To be translated ======
translate B CCDlgRatingType {Rating Type:}
# ====== TODO To be translated ======
translate B CCDlgDuplicateGame {Non-unique game ID}
# ====== TODO To be translated ======
translate B CCDlgDuplicateGameError {This game exists more than once in your database. Please delete all duplicates and compact your game file (File/Maintenance/Compact Database).}
# ====== TODO To be translated ======
translate B CCDlgSortOption {Sorting:}
# ====== TODO To be translated ======
translate B CCDlgListOnlyOwnMove {Only games I have the move}
# ====== TODO To be translated ======
translate B CCOrderClassicTxt {Site, Event, Round, Result, White, Black}
# ====== TODO To be translated ======
translate B CCOrderMyTimeTxt {My Clock}
# ====== TODO To be translated ======
translate B CCOrderTimePerMoveTxt {Time per move till next time control}
# ====== TODO To be translated ======
translate B CCOrderStartDate {Start date}
# ====== TODO To be translated ======
translate B CCOrderOppTimeTxt {Opponents Clock}
# ====== TODO To be translated ======
translate B ExtHWConfigConnection {Configure external hardware}
# ====== TODO To be translated ======
translate B ExtHWPort {Port}
# ====== TODO To be translated ======
translate B ExtHWEngineCmd {Engine command}
# ====== TODO To be translated ======
translate B ExtHWEngineParam {Engine parameter}
# ====== TODO To be translated ======
translate B ExtHWShowButton {Show button}
# ====== TODO To be translated ======
translate B ExtHWHardware {Hardware}
# ====== TODO To be translated ======
translate B ExtHWNovag {Novag Citrine}
# ====== TODO To be translated ======
translate B ExtHWInputEngine {Input Engine}
# ====== TODO To be translated ======
translate B ExtHWNoBoard {No board}
# ====== TODO To be translated ======
translate B NovagReferee {Referee}
# ====== TODO To be translated ======
translate B IEConsole {Input Engine Console}
# ====== TODO To be translated ======
translate B IESending {Moves sent for}
# ====== TODO To be translated ======
translate B IESynchronise {Synchronise}
# ====== TODO To be translated ======
translate B IERotate  {Rotate}
# ====== TODO To be translated ======
translate B IEUnableToStart {Unable to start Input Engine:}
# ====== TODO To be translated ======
translate B DoneWithPosition {Done with position}
# ====== TODO To be translated ======
translate B Board {Board}
# ====== TODO To be translated ======
translate B showGameInfo {Show game info}
# ====== TODO To be translated ======
translate B autoResizeBoard {Automatic resize of board}
# ====== TODO To be translated ======
translate B DockTop {Move to top}
# ====== TODO To be translated ======
translate B DockBottom {Move to bottom}
# ====== TODO To be translated ======
translate B DockLeft {Move to left}
# ====== TODO To be translated ======
translate B DockRight {Move to right}
# ====== TODO To be translated ======
translate B Undock {Undock}
# ====== TODO To be translated ======
translate B ChangeIcon {Change icon...}
# ====== TODO To be translated ======
}

# end of portbr.tcl






























































